One Bullet More

Game

One bullet. Eight outlaws. Miss, recover, reload. A Western arena shooter that keeps you coming back for one more round.

lstm updated 1mo ago 62 MB engine 29
 

One bullet. Make it count.


One Bullet More is a Western arena shooter for 2–8 outlaws. You start with a single cartridge. Land your shot and take someone out. Miss, and your next chance is somewhere on the floor.

Recover it. Survive the reload. Get back in the fight.


Your next shot is on the floor


Bullets travel, drop, bounce and settle into glowing cartridges you can recover. Every miss creates a new decision: rush your ammunition, find cover, or close the distance with your knife. Two knife hits can finish the job—but recovering a cartridge locks both weapons until the reload is complete.


Make the arena work for you


Ignite a powder cask. Drop a chandelier or suspended cargo. Break cover and strike a shutter to open a route. The arena resets every round, giving you another chance to use it against your rivals.

Fight through the tight rooms and galleries of Last Chance Saloon, the loading sheds of Mercy Freight Depot, and the rocky approaches and raised fort of Redrock Outpost.


Ten rounds. One winner.


Vote for the next round's twist: low gravity, ricochets, explosive rounds and more. Lingering fights face High Noon, a closing boundary that pushes the remaining outlaws toward a showdown.

Round wins decide the match; eliminations break ties. Take your place on the podium, vote for the next map, and ready up for another match without leaving the lobby.



Build your reputation


Complete contracts, climb through 50 Career ranks, and develop weapon and arena mastery. Earn credits through multiplayer play, open revolver or knife cases, and equip cosmetic finishes. Pin a finish to work toward a specific reward.

Finishes change your look. They do not increase your damage. There are no purchases with real money. Career progress and your collection currently save on your machine.


Come alone. Leave ready.


Learn the rules through five playable lessons, then chase your personal best in the 60-second target range. Hosted games offer solo practice while you wait for another outlaw to join.

Bring your friends. Bring your aim. You'll have to fetch the ammunition yourself.
 
show_chart Player History
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101
Total Users
159
Total Sessions
1.8 days
Total Playtime

Player retention 22 players first seen 17–23 Sep 2026

Day 1
0.0%
0 of 22 came back
100% below average
Day 7
0.0%
0 of 22 came back
100% below average
Day 30
0.0%
0 of 22 came back
100% below average

Player retention All of s&box

Days since first play · players who first played this package · pooled from 7 daily cohorts

Show every day
Retention by day
Day Players Retention All of s&box
1 0 0.0% 30.6%
2 0 0.0% 16.2%
3 0 0.0% 14.0%
4 0 0.0% 11.3%
5 0 0.0% 10.8%
6 0 0.0% 9.9%
7 0 0.0% 9.1%
8 0 0.0% 6.1%
9 0 0.0% 5.8%
10 0 0.0% 5.2%
11 0 0.0% 4.9%
12 0 0.0% 4.4%
13 0 0.0% 4.0%
14 0 0.0% 4.1%
15 0 0.0% 4.5%
16 0 0.0% 4.5%
17 0 0.0% 4.0%
18 0 0.0% 3.3%
19 0 0.0% 4.0%
20 0 0.0% 3.6%
21 0 0.0% 2.7%
22 0 0.0% 2.8%
23 0 0.0% 2.5%
24 0 0.0% 2.6%
25 0 0.0% 2.1%
26 0 0.0% 2.1%
27 0 0.0% 1.8%
28 0 0.0% 2.4%
29 0 0.0% 2.7%
30 0 0.0% 1.3%
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
5
5
1m - 2m
1
6
7
2m - 4m
5
1
6
4m - 8m
2
2
8m - 16m
6
6
16m - 32m
4
1
5
32m - 1.1h
1
1
4.3h - 8.5h
3
3
8.5h - 17.1h
1
1
17.1h - 34.1h
3
3
0 recorded entries
Rank Player Score Recorded
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Package ID: lstm.one_bullet_more_v2
Created: 2026-09-10 16:01 UTC
Updated: 2026-09-12 20:21 UTC
Type: game
Public: Yes
Version: 380223
files: 430
Size: 62.3 MB
Engine Version: 29
Asset Version ID: 380223
Version Created: 2026-09-12 20:21 UTC
Hash: 1792750000
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

settings Engine & Multiplayer Configuration

Player Count: 1 - 8 Players
Play Modes: Singleplayer, Multiplayer, Versus
Tick Rate: 60 Hz
Network Type: Multiplayer
Startup Scene: scenes/menu.scene
new_releases Latest Update Sep 12, 2026
Changes on 2026-09-12
380223 Sep 12, 2026
Changes on 2026-09-12
379500 Sep 10, 2026
Changes on 2026-09-10
379486 Sep 10, 2026
Changes on 2026-09-10
379347 Sep 10, 2026
Changes on 2026-09-10
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.