s&box Game Static Class: Core Game State and Operations
s&box Game Static Class: Core Game State and Operations The static class provides global access to core game state, utilities, and operations. Scene Management …
Sandbox.Rotation
Sandbox.Rotation Represents 3D orientation. Overview Rotation stores an orientation in 3D space, handling quaternion math internally. Creation Constants Applyin…
Sandbox.Vector3
Sandbox.Vector3 3D vector for positions, directions, and offsets. Overview Vector3 is the primary type for 3D coordinates and directions in s&box. Creation Cons…
Sandbox.Log
Sandbox.Log Static logging class for console output. Overview Log messages appear in the editor console, in-game console (press ), and log files. Logging Method…
Sandbox.Angles
Sandbox.Angles Euler angles (yaw, pitch, roll) representation. Overview Angles stores rotation as yaw, pitch, and roll in degrees — easier to work with than qua…
Sandbox.Color
Sandbox.Color RGBA color representation. Overview Color stores red, green, blue, and alpha values (0-1 range). Creation Named Colors Components Operations To/Fr…