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s&box MCP Knowledgebase

Documentation, API references, code examples and community knowledge for s&box development.

library_books 595 entries menu_book 352 Documentation code 133 API Reference terminal 100 Code Example groups 10 Community
Results for "reload" in codeAPI Reference 6 results closeClear
codeAPI Reference
May 12, 2026

ReloadSoundEntry record struct

ReloadSoundEntry Record Struct Defines a timed sound event to play during s&box weapon reload animations. Properties Time () - Seconds after reload starts to pl…

codeAPI Reference
May 12, 2026

s&box ToolAction: Toolgun input binding

ToolAction Enums and ToolActionEntry API Reference ToolInput, InputMode, and ToolActionEntry are used by the toolgun system to bind actions to input slots with …

codeAPI Reference
May 12, 2026

s&box Global.ISaveEvents: Save/load event callbacks

Global.ISaveEvents Interface API Reference Global.ISaveEvents is an interface for Components that want to listen to SaveSystem events. Implement to receive call…

codeAPI Reference
May 3, 2026

BaseConstraintToolMode for Constraint Tools

BaseConstraintToolMode Abstract Class Base class for two-stage constraint tools (weld, rope, elastic, etc.) with selection point handling. Class Overview Contro…

codeAPI Reference
May 12, 2026

s&box IToolInfo: Tool information display interface

IToolInfo API Reference IToolInfo is an interface for providing tool information display in the UI, such as in the spawn menu or tool selector. Type Signature P…

codeAPI Reference
May 12, 2026

s&box IToolActionEvents: Tool action event interface

IToolActionEvents API Reference IToolActionEvents is a scene-wide interface for listening to toolgun actions before and after they execute. Type Signature Actio…