s&box IToolgunEvent: Toolgun selection interception
IToolgunEvent Interface API Reference IToolgunEvent is an interface for Components that want to intercept toolgun selection attempts. Implement to allow or reje…
ToolMode Base Class for Toolgun Modes
ToolMode Base Class Abstract base class for creating toolgun modes in s&box. Handles input registration, action dispatch, and HUD rendering. Class Overview Acti…
s&box ToolAction: Toolgun input binding
ToolAction Enums and ToolActionEntry API Reference ToolInput, InputMode, and ToolActionEntry are used by the toolgun system to bind actions to input slots with …
ToolMode SelectionPoint and Trace Helpers
ToolMode.SelectionPoint and Trace Helpers Helper methods and data structures for toolgun selection and placement. SelectionPoint Struct Trace Methods Placement …
s&box Ownable: Ownership tracking component
Ownable Component API Reference Ownable is a Component that tracks which Connection (player) spawned a GameObject, enabling prop protection and ownership checks…
s&box IToolActionEvents: Tool action event interface
IToolActionEvents API Reference IToolActionEvents is a scene-wide interface for listening to toolgun actions before and after they execute. Type Signature Actio…