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s&box MCP Knowledgebase

Documentation, API references, code examples and community knowledge for s&box development.

library_books 595 entries menu_book 352 Documentation code 133 API Reference terminal 100 Code Example groups 10 Community
Results for "validation" in codeAPI Reference 13 results closeClear
codeAPI Reference
May 12, 2026

s&box TriggerTeleport: Trigger-based teleportation

TriggerTeleport Component API Reference TriggerTeleport is a Component that teleports objects that enter its trigger collider to a target GameObject. Type Signa…

codeAPI Reference
May 12, 2026

s&box INetworkListener: Connection interception

Interface for network connection interception. Implement to accept or reject incoming connections. Methods Usage Implement on a GameObjectSystem or Component to…

codeAPI Reference
May 3, 2026

ToolMode SelectionPoint and Trace Helpers

ToolMode.SelectionPoint and Trace Helpers Helper methods and data structures for toolgun selection and placement. SelectionPoint Struct Trace Methods Placement …

codeAPI Reference
May 3, 2026

LinkedGameObjectBuilder for Finding Connected Objects

LinkedGameObjectBuilder Utility class for building a set of connected GameObjects by traversing physics joints, constraints, and manual links. Class Definition …

codeAPI Reference
May 3, 2026

BaseConstraintToolMode for Constraint Tools

BaseConstraintToolMode Abstract Class Base class for two-stage constraint tools (weld, rope, elastic, etc.) with selection point handling. Class Overview Contro…

codeAPI Reference
May 12, 2026

s&box ScriptedEmitter: Particle emitter GameResource

ScriptedEmitter GameResource API Reference ScriptedEmitter is a GameResource that defines a particle/VFX emitter with a prefab, used for spawning visual effects…

codeAPI Reference
May 12, 2026

s&box IKillIcon: Kill feed icon interface

IKillIcon API Reference IKillIcon is an interface for components that can display a kill icon in the kill feed or other UI elements. Type Signature Property - T…

codeAPI Reference
May 12, 2026

s&box IToolInfo: Tool information display interface

IToolInfo API Reference IToolInfo is an interface for providing tool information display in the UI, such as in the spawn menu or tool selector. Type Signature P…

codeAPI Reference
May 4, 2026

s&box SoundHandle: Full Audio Playback Control API

s&box SoundHandle: Full Audio Playback Control API is returned by and gives full control over a playing sound. Playing Sounds SoundHandle Properties Stopping St…

codeAPI Reference
May 12, 2026

s&box ManualLink: Logical link component

ManualLink Component API Reference ManualLink is a Component that creates a non-physics logical link between two GameObjects, used by the Linker tool to group u…

codeAPI Reference
May 12, 2026

s&box Global.ISpawnEvents: Spawn event callbacks

Global.ISpawnEvents Interface API Reference Global.ISpawnEvents is an interface for Components that want to listen to spawn events across the scene. Implement t…

codeAPI Reference
May 3, 2026

ToolMode Base Class for Toolgun Modes

ToolMode Base Class Abstract base class for creating toolgun modes in s&box. Handles input registration, action dispatch, and HUD rendering. Class Overview Acti…

codeAPI Reference
May 12, 2026

s&box SelfCollisionSound: Single-surface collision sounds

SelfCollisionSound Component API Reference SelfCollisionSound is a Component that plays collision sounds only from this object's surface, preventing duplicate s…