terminalCode Example
May 4, 2026
Sandbox: LimitsSystem — server-side per-player spawn and tool limits via ConVars
LimitsSystem — Server-Side Spawn and Tool Limits is a that enforces configurable per-player limits on props, constraints, and tool entities. It listens to and .…
terminalCode Example
May 5, 2026
EnvmapProbe — local reflection captures with Static, Dynamic, and OnDemand modes
EnvmapProbe — Reflection Captures in s&box is a built-in s&box component that captures a cubemap at its world position for local specular reflections. The engin…
terminalCode Example
May 5, 2026
Async tasks in s&box — coroutines, parallel tasks, and frame-by-frame animation
Async Tasks in s&box Components s&box async tasks run on the main thread — they behave like coroutines. Use to yield one frame, to wait, and to run tasks in par…
terminalCode Example
May 10, 2026
s&box JSONObject Save Data Helper for Components
This s&box-focused sample shows how to programmatically construct and deconstruct JSON for component save data. It is useful for player saves, world unlock stat…