menu_bookDocumentation
May 20, 2026
Creating Post-Process Effects: BasePostProcess with Volume Blending and Shaders
Create custom post-processing effects in s&box by deriving from . This enables volume-based blending and custom shader rendering. The Component Key Methods GetW…
menu_bookDocumentation
May 3, 2026
Post Processing System
Post Processing System Add visual effects like bloom, tonemapping, and film grain with post-processing volumes. Overview Post processing in s&box uses a volume-…
menu_bookDocumentation
May 12, 2026
s&box Throwable: Grenade type enum
Throwable Enum Documentation Throwable is an enum that defines the type of throwable weapon for viewmodels. It is used by the ViewModel component to specify whi…