codeAPI Reference
EmitMode enum
EmitMode Enum
Controls how an emitter triggers when controlled via player input in s&box.
Values
Toggle
Press once to turn on, press again to turn off.Hold
Emits only while the input is held down.Usage
Used in EmitterEntity to determine whether the emitter toggles on/off with a press or emits continuously while held.
CSHARP
[Property, ClientEditable]
public EmitMode Mode { get; set; } = EmitMode.Toggle;The mode affects how ClientInput is processed in IPlayerControllable.OnControl().
Location
File: d:\GitHubStuff\sandbox\code\Game\Entity\EmitterEntity.cs
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