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Cheat Sheet: Quick Reference for s&box GameObjects, Components, and Debugging

calendar_today May 20, 2026 schedule ~1 min read person PatrickJr verified 50

Quick reference for common s&box operations across debugging, transforms, GameObjects, and Components.

Debugging

Transforms

OperationCode
Get world positionvar p = go.WorldPosition;
Set world positiongo.WorldPosition = new Vector3( 10, 0, 0 );
Get local positionvar p = go.LocalPosition;

GameObjects

Components

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