Lo-Fi Café

Game

Run a cozy lo-fi café. Take orders, keep the shelves stocked, climb 26 levels of a 60-dish menu, then prestige and start over.

L Game updated 2mo ago 60 MB engine 28
A small café, a slow afternoon, and a queue that never quite ends.

Take orders as they come in, keep the shelves stocked, and watch a bare
counter turn into a café worth sitting in.


Serve
Every guest wants something different. Hold the button, tap to assemble,
catch the marker, or do the sums in your head — four ways to fill an order,
each unlocking as you go. Guests in a hurry pay more.


Stock
Customers can only order what's actually on the shelf, and an empty shelf
sours the mood of everyone who walks past it. Sixty dishes across twelve
tiers, each one a better margin than the last.


Grow
Twenty-six levels of unlocks: new dishes, new order types, skill points to
spend on the café that suits how you play. Furnish the room, repaint it,
pick the music. When you've run out of ladder, prestige and climb it again
faster.


Compete
Global leaderboards for level, coins, orders served and prestige.

No timers, no ads, no waiting. Just a café.
show_chart Player History
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240
Total Users
381
Total Sessions
11.2 days
Total Playtime

Global Statistics

79.2B
coins-earned
29.3M
orders-served
257
prestige
81.4K
level
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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1
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2
2
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1
1
8m - 16m
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1
32m - 1.1h
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1
2.1h - 4.3h
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1
34.1h - 68.3h
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0 recorded entries
Rank Player Score Recorded
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Package ID: melifaro.loficafe
Created: 2026-08-06 16:55 UTC
Updated: 2026-08-08 09:58 UTC
Type: game
Public: Yes
Version: 340118
files: 409
Size: 60.5 MB
Engine Version: 28
Asset Version ID: 340118
Version Created: 2026-08-08 09:58 UTC
Hash: 1792750112
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Unknown

settings Engine & Multiplayer Configuration

Player Count: 1 Players
Play Modes: Singleplayer, Multiplayer
Tick Rate: 50 Hz
Network Type: Singleplayer
Launch Mode: Normal
Startup Scene: scenes/cafe.scene
Map Select: Unrestricted
new_releases Latest Update Aug 8, 2026
0.0.2
FIXED Aug 8, 2026
Fixed
  • **Fixed a save bug that could wipe your progress.** If your save file was
  • damaged, the game failed to read it, started you at level 1, and then wrote
  • that empty run over the file twenty seconds later. A save that cannot be read
  • is now left strictly alone — the game turns saving off for the session rather
  • than touch it — and a backup copy is kept from the start of your last session
  • in case the main file is ever unreadable again.
Update: The Dessert Counter Aug 8, 2026
Added
  • Cakes, pancakes, waffles, pots, jellies, pastries and a signature board —
  • unlocked a section at a time by prestiging.
  • They are priced into the shelves you already know rather than stacked on top
  • of them, so a run keeps its pace. What a star buys you is a *better* version
  • of the run you already play: more to sell in every tier, a cheaper wholesale
  • price on it, and half again the tip. Nobody minds an empty dessert shelf, so
  • stock them when it suits.
  • Look for the ★ tab in the shop. Anything still waiting on a star is marked
  • with one wherever it appears.
  • From level 15. Hold to push your window along the track, let go and it slides
  • back; the meter fills only while the guest is inside it. Purple frame — and if
  • they are in a rush, it blinks.
  • Pays 50% more than a plain order.
  • A new Automation upgrade at level 18. The apprentice covers assemble orders
  • and the steamer covers hold ones, which left timing, maths and catch — by then
  • nearly half the board — with nobody on them at all. The head barista works all
  • three, slowly. Serving them yourself is still much faster, and still worth it.
Fixed
  • - Long dish names no longer paint over the quantity on a receipt.
info Live API Passthrough & Removal Notice

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