Mop

Model
new_releases New — just published

Mop rigged with bones and cloth physics. Cloth is low poly, details are made through textures.

meproject updated 4d ago 31 MB engine 29
2
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2
Total Sessions
5 min
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Package ID: meproject.mop_rig
Created: 2026-09-24 23:01 UTC
Updated: 2026-09-24 08:56 UTC
Type: model
Public: Yes
Version: 395553
files: 9
Size: 31.2 MB
Engine Version: 29
Asset Version ID: 395553
Version Created: 2026-09-24 08:56 UTC
Hash: 1790240174
Manifest: Open manifest

more_horiz Additional Properties

Single Asset Source: models/tools/mop_rigged.vmdl
Parent Package: meproject.cleanup_duty
Asset License: CC_BY
Primary Asset: models/tools/mop_rigged.vmdl
Model Meta Version: 1
Render Mins: -5.47439003,-4.43628263,0.480300903
Render Maxs: 5.4822278,-1.58761597,82.0774002
Physics Mins: -5.43937349,-4.72076607,0.103175759
Physics Maxs: 5.55420256,-1.20814657,82.0925598
Bone Count: 9
Mesh Count: 5
Attachment Count: 0
Body Part Count: 1
Asset Type: Model
Asset Type Extension: vmdl
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Model
Asset Type Is Simple: false
Asset Type Has Dependencies: true
new_releases Latest Update Sep 24, 2026
Changes on 2026-09-24
395553 Sep 24, 2026
Changes on 2026-09-24
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