Basically, this is a voxel fire test I created during my two weeks off from work. During that time, I learned how to work with S&box, and I have to say, it was a lot of fun.
Unfortunately for me, my free time ends along with my vacation, so I’m afraid I won’t be able to take this idea any further. But I feel like I should share this prototype in case anyone wants to use it.
The source files are included if you want to check out how the fire works.
https://github.com/Midlou/s8box_voxel_fire
It’s pretty basic and based on the tank from the testbed. Sorry if this is irrelevant or way too basic.
Unfortunately for me, my free time ends along with my vacation, so I’m afraid I won’t be able to take this idea any further. But I feel like I should share this prototype in case anyone wants to use it.
The source files are included if you want to check out how the fire works.
https://github.com/Midlou/s8box_voxel_fire
It’s pretty basic and based on the tank from the testbed. Sorry if this is irrelevant or way too basic.
59
Total Users
61
Total Sessions
1.0 hours
Total Playtime
Positive
Negative
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1m - 2m
1
0 recorded entries
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Package ID:
midlou.midlou_voxel_fire
Created:
2025-01-08 01:41 UTC
Updated:
2025-01-08 01:41 UTC
Type:
game
Public:
Yes
Version:
83638
files:
44
Size:
2.5 MB
Engine Version:
17
Asset Version ID:
83638
Version Created:
2025-01-08 01:41 UTC
Hash:
1791468414
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
83638
Jan 8, 2025
First publish
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