Sausage Game
GameA fast-paced arena FPS with agile movement, unique weapons, and hilarious ragdoll chaos in brutal multiplayer battles.
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Sausage Game is a chaotic 1v1 arena FPS where fast movement, unique weapons, and ridiculous player physics collide. Fight through short, intense rounds where every decision matters.
Built around responsive controls and skill-based combat, the game rewards players who master movement, weapon variety, and smart positioning. Outplay your opponent with precise shots, clever tactics, or explosive chaos.
Jump in, fight hard, and see who survives the next round.
Sausage Game is currently in development. As the game continues to grow, players can expect new maps, mechanics, weapons, and features to be added over time. Since the game is still being developed, you may encounter bugs, unexpected behavior, or some weird moments along the way. If you find any issues, please let me know. Your feedback and bug reports are extremely valuable and help make the game better.
newspaper Latest News
69
Total Users
616
Total Sessions
1.9 days
Total Playtime
Global Statistics
358
best_kill_streak
390
best_round_win_streak
81
kills_weapon_bow
1.8K
crit_kills
2.1K
flawless_round_wins
5.4K
kills
811
lvl
201.0K
xp
228
kills_weapon_remington870
6.4K
deaths
5.4K
friend_kills
369
kills_weapon_l96a1
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
2m - 4m
2
8m - 16m
2
16m - 32m
1
8.5h - 17.1h
1
17.1h - 34.1h
1
0 recorded entries
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Package ID:
mncly.sausage_game
Created:
2026-08-01 20:58 UTC
Updated:
2026-08-15 20:54 UTC
Type:
game
Public:
Yes
Version:
342187
files:
2,206
Size:
1,207.0 MB
Engine Version:
28
Asset Version ID:
342187
Version Created:
2026-08-15 20:54 UTC
Hash:
1788116905
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Unknown
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 8 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/main-menu-scene.scene
Map Select:
Unrestricted
2026-08-15.1
Aug 15, 2026
Added
- Added automatic reload when picking up certain weapons.
- Added an indicator showing when a weapon has a round chambered.
Improved
- Replaced the default SWB Veresk with an MP5K.
- Picking up the M1911 or Bow from the ground now reloads the weapon.
- Slightly adjusted the M1911 firing animation.
- The M1911 can now keep one round chambered.
- Sprinting is no longer possible while reloading a weapon.
Fixed
- Fixed the collision of dropped Bow and Blunderbuss.
2026-08-11.1
Aug 11, 2026
Improved
- Replaced the default SWB M1911 model with a new one, giving me more control over the weapon's look and helping give the game a more distinct visual identity. This is planned for the rest of the SWB weapons as well.
2026-08-04.2
Aug 4, 2026
Added
- Added a new Singleplayer mode. Currently, it includes one map and one challenge section.
- Added a new menu structure, separating Singleplayer and Multiplayer sections for easier navigation.
Improved
- Slightly redesigned the main menu to accommodate the new Singleplayer mode and better organize the different game modes.
- Slightly adjusted player movement: jumping while sliding now gives a small boost, helping players maintain their momentum.
2026-08-04.1
Aug 4, 2026
Added
- Added a new map.
- Added a new, shorter playlist.
2026-08-03.1
Aug 3, 2026
Added
- Added a Map Rotation Mode option, allowing lobby owners to choose when the map changes based on the number of wins.
Improved
- Changed how playlists are sorted in the lobby settings.
- Increased the interaction radius with objects, making it easier to pick up keys, weapons on the ground, and other interactable items.
2026-08-02.1
Aug 2, 2026
Added
- Added a Shooting Range, allowing players to test weapons and customize their settings without needing to join a multiplayer match.
Improved
- Players can no longer move until the round start countdown has finished.
Fixed
- Fixed an issue where one of the weapons would spawn with fewer rounds in the magazine than intended when picked up from a weapon spawner.
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