Blue Ground
Game
new_releases
New — just published
Dig a kimberlite pipe by hand, then build a full diamond plant: crushers, washers, X-ray sorters. Hunt five legendary stones.
Blue Ground is a first-person diamond-mining game set on the red plateau of South Africa’s Northern Cape, near Kimberley. You inherit Grete’s old concession: a dusty kopje, a 1914 headframe and a shaft nobody has opened for a century. Somewhere in the blue ground below — the old miners’ name for the diamond-bearing kimberlite — lie five legendary diamonds.
Start with your hands. Scoop red earth with a trowel, carry it in a bucket, wash it in the hand sieve and sell your first tiny stone at the exchange. Buy a shovel, a wheelbarrow, a pickaxe and a jackhammer, and dig down through red earth, calcrete, shale, a coal seam, the yellow ground and finally the blue kimberlite. Every column you dig is real: walls slump, rubble piles up, water rises below −15 m and must be pumped out.
Then build a mine. Research more than 50 machines and automate everything: excavator arms and bucket wheels feeding belts, grizzly screens, jaw and cone crushers, a blue rotary scrubber, trommels, a heavy-media separator, X-ray sorters, the grease table and the glovebox where you sort the stones yourself. Wire it with diesel gensets, solar panels or a coal steam engine. Pipe water from the tower. Drill, charge and blast the hard dolerite, take core samples to find the rich ground, and restore Grete’s old cableway.
Hunt the legends. The Kopje Star, the Widow’s Tear, the Blue Duchess, Ironheart and the Heart of the Pipe are buried at real depths in the pipe. Find all five and display them in the vault.
- 28 guided objectives from your first scoop to a full processing plant
- More than 50 machines, 59 technologies, 9 tools, buckets, wheelbarrows and mine carts
- A 90 × 80 m dig field with real strata, slumping walls, a water table and blasting
- Realistic models built for the game, a living plateau with acacias, mesas and dust
- Single-player, automatic saves, 26 achievements and global records
19
Total Users
36
Total Sessions
2.0 days
Total Playtime
Global Statistics
2.7K
bg_carats
1.7M
bg_fortune
227
bg_depth
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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0 recorded entries
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Package ID:
montastudio.blue_ground
Created:
2026-10-23 18:07 UTC
Updated:
2026-10-25 12:32 UTC
Type:
game
Public:
Yes
Version:
428923
files:
1,907
Size:
462.2 MB
Engine Version:
30
Asset Version ID:
428923
Version Created:
2026-10-25 12:32 UTC
Hash:
1792931561
Manifest: Open manifest
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Singleplayer
Startup Scene:
scenes/concession.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Recommended Min Players:
0
Recommended Max Players:
0
Coop:
false
Versus:
false
Conveyor & Build Menu Fixes
Oct 24, 2026
Fixed
- - The build menu now scrolls with the mouse wheel, so you can see every machine.
- - Rocks stuck on a belt: aim at the belt and press E to push them off. Hard rock like Dolerite needs a cone crusher.
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