Strafe Shot

Game

Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted

mossygames updated 4mo ago 577 MB engine 25
Strafe Shot
High octane fast paced arena movement shooter. Really early days currently only in the blockout state. Movement mechanics and gunplay implemented looking for feedback to tune the game.
show_chart Player History
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22
Total Users
253
Total Sessions
16.8 hours
Total Playtime

Global Statistics

762
deaths
854
kdr
652
kills
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
2
3
2m - 4m
3
3
8m - 16m
2
1
3
16m - 32m
2
2
32m - 1.1h
1
1
2.1h - 4.3h
1
1
4.3h - 8.5h
1
1
8.5h - 17.1h
3
3
17.1h - 34.1h
1
1
0 recorded entries
Rank Player Score Recorded
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Package ID: mossygames.strafe_shot
Created: 2026-05-15 01:02 UTC
Updated: 2026-06-05 09:24 UTC
Type: game
Public: Yes
Version: 275610
files: 784
Size: 577.1 MB
Engine Version: 25
Asset Version ID: 275610
Version Created: 2026-06-05 09:24 UTC
Hash: 1791473902
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/main_menu.scene
Map Select: Unrestricted
new_releases Latest Update Jun 5, 2026
Balance and new UI element
Patch 0.1.01 May 26, 2026
Improved
  • Gun Buffs
  • M4A4 fire rate increased from 6 - 7
  • SMG dmg INCREASED from body 20 - 32 and head damage 44 - 46
  • Stamina Buff
  • base stamina regen 4 - 8 felt to slow and way to limiting with how it was. Hopefully this feels better with the pacing of my game.
  • Execute window change
  • Execute HP level raised from 25 - 50
Fixed
  • Recall TP logic polished up (cant get out of the map now)
  • Recall now should work for players on higher ping
  • Recall throw stamina removed stamina required for TP changed to 75 (now cant spam)
  • Grapplehook should now replicate the visual properly and not duplicate the line renderer.
  • Grapplehook logic changed should now have a better feel when swinging.
  • Air Walker double jump multiplier boosted from 1 to 1.6 (not 1.6 higher then normal jump feels like half height)
May 21, 2026
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