Input Event Source Generator
An strong typed source generator for event based Input capture
hard_drive
0 MB
folder
18 files
build
Engine v25
About This Package
Access to Input - Generate Typed Inputs from editor and it will auto-generate an event "Pressed", "Down" and "Released" for each input registered.
Usage:
Add
Usage:
Add
Input Broadcaster Service to the scene.Listen to event (OnStart or where required)
Sandbox.InputManager.GeneratedInput.Pressed.Jump += MyImplementation;If listening to event the event listener MUST be disconnected (OnDestroy and where you need it)
Sandbox.InputManager.GeneratedInput.Pressed.Jump -= MyImplementation;Then you can implement any behavior you want or set the variables you need, example:
private void MyImplementation() { DoJump(); IsJumping = true; }
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This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
This package may be new or not widely used yet. Usage data becomes available as more users install and play with the package.
Package ID:
moth.inputeventsourcegen
Created:
2026-05-10 16:27 UTC
Updated:
2026-05-10 16:37 UTC
Type:
library
Public:
Yes
Version:
237020
files:
18
Size:
0.1 MB
Engine Version:
25
Asset Version ID:
237020
Version Created:
2026-05-10 16:37 UTC
Hash:
-8350829071724783448
Manifest: Open manifest
Cs Proj Name:
Compiler:
, SANDBOX, 1701;1702;1591;, , , , Release, Array, Array, Array, Array
Resources:
Code Package References:
237020
May 10, 2026
Initial release