S&Wormizens

Game
new_releases New — just published

Turn-based artillery in a fully destructible 2.5D world. Mind the wind, aim well, and blow your friends off the map.

Nahimovsk updated 5h ago 557 MB engine 29
thumb_up 10 open_in_new View on sbox.game

 
logo.png 749.23 KB
Your squad. Your turn. Their problem.


S&Wormizens is a turn-based artillery game built for s&box. Lead a squad of Citizens across fully destructible 2.5D islands, master the wind, choose the right tool from a 36-item arsenal, and reshape the battlefield with every shot.


Blast new paths through the terrain, knock enemies into the sea, build your way out of danger, spread fire and toxic gas, or risk everything on one impossible shot.


Play solo against five AI difficulty levels, share one screen in local hot-seat, or create an online lobby for your friends. Procedural generation makes every battlefield different, with coastal, meadow, desert, and volcanic environments available during the day, at sunset, or at night.

Features

  • Fully destructible procedural terrain
  • 36 weapons, tools, upgrades, and tactical actions
  • Wind-driven projectiles
  • Fire, toxic gas, mines, water, fall damage, and Sudden Death
  • Five AI difficulty levels
  • Online multiplayer lobbies
  • Local hot-seat multiplayer
  • Four map themes
  • Day, sunset, and night variants
  • 3D characters, weapons, lighting, shadows, water, and layered environments
  • Three Citizen squads with original voice acting
  • English and Russian localization

Created for Game Jam III.

The game isn’t fully finished yet, this is the first release and essentially an MVP. Any bugs, unfinished features, weapon selection, balancing issues, and other aspects of the game will be improved and expanded over time.

Thanks for your understanding and support!

Credits


Development

Game design, programming, art direction, UI, writing, and localization: S&Wormizens Project, Nahimovsk Team


Voice Acting

Hlib “RaiWell_” Tokar

Engine and Assets

Built with s&box by Facepunch Studios
Citizen characters, animations, clothing, weapon models, and props: Facepunch Studios
Selected Sandbox sounds, effects, and rocket prefab: Facepunch Studios — MIT License

Audio
Impact Sounds 1.0: Kenney — CC0 1.0
Video music: Action Fight — Komiku    CC0 1.0 
Some sound effects were created with generative AI
Original menu music and additional effects were created with project synthesis tools
Character voices were recorded specifically for the game and were not AI-generated

Fonts and Icons

Oswald: The Oswald Project Authors — SIL Open Font License 1.1
Golos Text: The Golos Text Project Authors — SIL Open Font License 1.1
Material Symbols and Material Icons: Google — Apache License 2.0

AI Disclosure

Generative AI was used for some sound effects and source environment textures.

Full license texts and material credits are included in the game. 


show_chart Player History
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9
Total Users
69
Total Sessions
14.5 hours
Total Playtime
Positive Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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8m - 16m
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1
16m - 32m
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32m - 1.1h
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1.1h - 2.1h
1
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4.3h - 8.5h
1
1
0 recorded entries
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Package ID: nahimovsk.swormizens
Created: 2026-09-16 16:54 UTC
Updated: 2026-09-17 02:54 UTC
Type: game
Public: Yes
Version: 382051
files: 1,063
Size: 557.4 MB
Engine Version: 29
Asset Version ID: 382051
Version Created: 2026-09-17 02:54 UTC
Hash: 1789613663
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
check_circle Supported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 3 Players
Tick Rate: 60 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/menu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Use Create Game Modal: false
Map Startup Scene:
Dedicated Server Startup Scene: scenes/match.scene
System Scene:
new_releases Latest Update Sep 17, 2026
Changes on 2026-09-17
382051 Sep 17, 2026
Changes on 2026-09-17
382048 Sep 17, 2026
Changes on 2026-09-17
382046 Sep 17, 2026
Changes on 2026-09-17
382045 Sep 17, 2026
otkat + bug fixes
382038 Sep 17, 2026
Changes on 2026-09-17
382033 Sep 17, 2026
Changes on 2026-09-17
382030 Sep 17, 2026
Changes on 2026-09-17
382021 Sep 17, 2026
Changes on 2026-09-17
382006 Sep 16, 2026
Changes on 2026-09-16
381945 Sep 16, 2026
Changes on 2026-09-16
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.