SHOOTHOUSE is survival game where you must defend your house from hordes of monsters at night. You have a limited time during the day to prepare your defenses, craft items, and arm yourself with an assortment of weapons.
The night is dark and full of terrors
Encounter a dozen different types of monsters.
Prepare your defenses
Build barricades, traps, and upgrade your front door to resist the onslaught of monsters.
Lock and Load
Craft, purchase, and upgrade seven different weapons. Attach scopes to make it easier to sniper enemies from a distance.
Clear the Forest
Cut back the forest around your house to give yourself more time before the monsters get to your door.
Survive
Play in either the Normal mode for a curated 10 night experience, or compete for the highet score in Endless Mode.
Language Support
This game has translations for: - Espanol (Spain & Latin America) by Ricardo Buenrostro - Deutsch by Michaela Uhl - Русский by Victoria Shymko - Українська by Victoria Shymko - Português (Brasil) by Lucas Cardoso Simas
Credits
Development - Zachary Nawar Music - Melanie Lué (https://www.melanielue.com/) Music & Sound Effects - Sam Erulkar Monsters - Alex Vonlenski
Data provided by sbox.watch · older totals may leave out games that were not tracked yet
8,580
Total Users
12,576
Total Sessions
10.6 months
Total Playtime
Global Statistics
297.2K
night.1.start
10.1M
day.1.start.resources.money.current
95.4K
day.1.start.resources.treasures.current
3.0M
day.1.start
54.0K
day.1.start.resources.gunparts.current
63.3K
day.1.start.resources.metal.current
84.7K
day.1.start.resources.wood.current
334.2K
time-slept
3.6M
night.2.start
1.0B
day.2.start.resources.money.current
141.9K
day.2.start.resources.treasures.current
5.4M
day.2.start
72.6K
day.2.start.resources.gunparts.current
82.3K
day.2.start.resources.metal.current
168.9K
day.2.start.resources.wood.current
6.0M
night.3.start
66.0K
day.2.start.resources.metal.spent
119.9K
day.2.start.resources.metal.gained
144.0K
day.2.start.resources.gunparts.gained
168.5K
day.2.start.resources.wood.gained
198.6K
day.2.start.resources.treasures.gained
11.8K
forest.cut.0
57.7K
day.2.start.resources.gunparts.spent
122.2K
day.3.start.resources.treasures.current
6.9M
day.3.start
74.2K
day.3.start.resources.gunparts.current
84.0K
day.3.start.resources.metal.current
1.0B
day.3.start.resources.money.current
138.8K
day.3.start.resources.wood.current
7.4M
night.4.start
121.8K
day.2.start.resources.wood.spent
125.5K
day.3.start.resources.metal.gained
171.8K
day.3.start.resources.gunparts.gained
187.2K
day.3.start.resources.wood.gained
208.7K
day.3.start.resources.treasures.gained
70.6K
day.3.start.resources.metal.spent
68.0K
day.3.start.resources.gunparts.spent
99.9K
day.3.start.resources.wood.spent
19.2M
upgraded-barricade
7.2M
built-light
11.4M
upgraded-door
2.4K
incremental.cycle.accuracy
5.1K
incremental.cycle.door.repaired
5.0K
incremental.cycle.door.upgraded
1.3M
incremental.cycle.enemies.killed
41.5K
incremental.cycle.fate.gained
981.2K
incremental.cycle.headshots
9.7K
incremental.cycle.items.crafted
418.4K
incremental.cycle.items.purchased
3.3K
incremental.cycle.lights.built
10.8K
incremental.cycle.lights.upgraded
23.6K
incremental.cycle.nights.survived
3.1K
incremental.cycle.purchased.guns
2.7K
incremental.cycle.purchased.recipes
409.8K
incremental.cycle.purchased.resources
2.8K
incremental.cycle.purchased.scopes
1.2M
incremental.cycle.resources-found
8.2M
incremental.cycle.shots.fired
14.2M
incremental.cycle.time.gameplay
75.9K
incremental.cycle.times.searched
35.7K
incremental.cycle.times.slept
396.6K
incremental.cycle.treasure.sold
153.6K
incremental.cycle.trees.cutdown
1.8K
settings.graphics.brightness
15.9K
settings.graphics.model_detail
4.4K
settings.volume.game
3.6K
settings.volume.master
3.8K
settings.volume.music
23.6K
nights-survived
85.4K
total.fate.spent
61.1K
total.nights-survived
61.1K
total.nights.survived
9.7K
cycle.items.crafted
418.4K
cycle.items.purchased
3.3K
cycle.lights.built
10.8K
cycle.lights.upgraded
23.6K
cycle.nights.survived
3.1K
cycle.purchased.guns
2.7K
cycle.purchased.recipes
409.8K
cycle.purchased.resources
2.8K
cycle.purchased.scopes
1.2M
cycle.resources-found
8.2M
cycle.shots.fired
14.2M
cycle.time.gameplay
75.9K
cycle.times.searched
35.7K
cycle.times.slept
396.6K
cycle.treasure.sold
153.6K
cycle.trees.cutdown
8.2K
cycle-end
2.4K
cycle.accuracy
5.1K
cycle.door.repaired
5.0K
cycle.door.upgraded
1.3M
cycle.enemies.killed
41.5K
cycle.fate.gained
981.2K
cycle.headshots
5.2K
incremental.cycle.barricade.repaired
8.9K
incremental.cycle.barricade.upgraded
5.2K
cycle.barricade.repaired
8.9K
cycle.barricade.upgraded
3.9M
incremental.cycle.minutes.slept
3.9M
cycle.minutes.slept
8.1M
night.5.start
87.1K
day.4.start.resources.treasures.current
7.4M
day.4.start
74.1K
day.4.start.resources.gunparts.current
79.7K
day.4.start.resources.metal.current
1.0B
day.4.start.resources.money.current
131.6K
day.4.start.resources.wood.current
1.7M
day.3.start.resources.money.gained
193.7K
incremental.resources.metal.gained
193.7K
resources.metal.gained
16.8K
day.3.start.resources.treasures.spent
246.8K
incremental.resources.gunparts.gained
273.6K
incremental.resources.wood.gained
246.8K
resources.gunparts.gained
273.6K
resources.wood.gained
120.9K
day.4.start.resources.metal.gained
178.0K
day.4.start.resources.gunparts.gained
179.3K
day.4.start.resources.wood.gained
176.3K
day.4.start.resources.treasures.gained
219.0K
incremental.resources.treasures.gained
219.0K
resources.treasures.gained
68.2K
day.4.start.resources.metal.spent
95.6K
incremental.resources.metal.spent
95.6K
resources.metal.spent
68.7K
day.4.start.resources.gunparts.spent
100.8K
day.4.start.resources.wood.spent
134.3K
incremental.resources.gunparts.spent
134.3K
resources.gunparts.spent
26.7K
day.0.start.resources.treasures.current
22.7K
day.0.start.resources.metal.current
43.5K
day.0.start.resources.money.current
636.1K
day.0.start
14.0K
day.0.start.resources.gunparts.current
30.6K
day.0.start.resources.wood.current
152.1K
incremental.resources.wood.spent
152.1K
resources.wood.spent
1.0B
day.3.start.resources.money.spent
350.7K
day.2.start.resources.money.gained
1.8M
day.4.start.resources.money.gained
15.4K
day.4.start.resources.treasures.spent
1.2M
incremental.resources.money.gained
1.2M
resources.money.gained
16.4K
incremental.resources.treasures.spent
16.4K
resources.treasures.spent
573.0K
incremental.resources.money.spent
573.0K
resources.money.spent
1.0B
day.4.start.resources.money.spent
13.4K
day.2.start.resources.treasures.spent
1.0B
day.5.start.resources.money.current
66.6K
day.5.start.resources.treasures.current
115.1K
day.5.start.resources.wood.current
7.5M
day.5.start
64.3K
day.5.start.resources.gunparts.current
68.7K
day.5.start.resources.metal.current
1.0B
day.2.start.resources.money.spent
174.2K
day.5.start.resources.gunparts.gained
106.9K
day.5.start.resources.metal.gained
158.8K
day.5.start.resources.wood.gained
145.4K
day.5.start.resources.treasures.gained
59.8K
day.5.start.resources.metal.spent
7.4M
night.6.start
91.2K
day.5.start.resources.wood.spent
55.8K
day.5.start.resources.gunparts.spent
1.9M
day.5.start.resources.money.gained
11.5K
day.5.start.resources.treasures.spent
5.5K
forest.cleared.0
1.0B
day.5.start.resources.money.spent
56.1K
day.1.start.resources.metal.gained
60.0K
day.1.start.resources.gunparts.gained
74.9K
day.1.start.resources.wood.gained
88.2K
day.1.start.resources.treasures.gained
7.7M
day.6.start
63.1K
day.6.start.resources.gunparts.current
63.6K
day.6.start.resources.metal.current
1.0B
day.6.start.resources.money.current
56.8K
day.6.start.resources.treasures.current
106.2K
day.6.start.resources.wood.current
7.8M
night.7.start
30.6K
day.1.start.resources.metal.spent
169.5K
day.6.start.resources.gunparts.gained
101.4K
day.6.start.resources.metal.gained
149.0K
day.6.start.resources.wood.gained
124.7K
day.6.start.resources.treasures.gained
56.8K
day.6.start.resources.metal.spent
86.1K
day.6.start.resources.wood.spent
55.1K
day.6.start.resources.gunparts.spent
878.6K
day.6.start.resources.money.gained
8.7K
day.6.start.resources.treasures.spent
1.0B
day.6.start.resources.money.spent
7.6M
day.7.start
55.6K
day.7.start.resources.gunparts.current
59.4K
day.7.start.resources.metal.current
1.0B
day.7.start.resources.money.current
51.7K
day.7.start.resources.treasures.current
99.5K
day.7.start.resources.wood.current
27.7K
day.1.start.resources.gunparts.spent
21.1K
enemies.idle-killed
149.7K
day.7.start.resources.gunparts.gained
95.3K
day.7.start.resources.metal.gained
138.1K
day.7.start.resources.wood.gained
109.2K
day.7.start.resources.treasures.gained
53.4K
day.7.start.resources.metal.spent
34.8K
day.1.start.resources.wood.spent
81.6K
day.7.start.resources.wood.spent
47.8K
day.7.start.resources.gunparts.spent
817.3K
day.7.start.resources.money.gained
7.5K
day.7.start.resources.treasures.spent
7.5M
night.8.start
1.0B
day.7.start.resources.money.spent
7.6M
day.8.start
101.6K
day.8.start.resources.gunparts.current
57.2K
day.8.start.resources.metal.current
151.4K
day.8.start.resources.money.current
44.6K
day.8.start.resources.treasures.current
98.6K
day.8.start.resources.wood.current
7.7M
night.9.start
91.2K
day.8.start.resources.metal.gained
137.7K
day.8.start.resources.gunparts.gained
131.1K
day.8.start.resources.wood.gained
97.3K
day.8.start.resources.treasures.gained
52.4K
day.8.start.resources.metal.spent
80.4K
day.8.start.resources.wood.spent
782.1K
day.8.start.resources.money.gained
6.2K
day.8.start.resources.treasures.spent
95.7K
day.8.start.resources.gunparts.spent
328.3K
day.8.start.resources.money.spent
7.6M
night.10.start
2.0K
number-of-victories
5.2M
day.9.start
88.1K
day.9.start.resources.gunparts.current
39.9K
day.9.start.resources.metal.current
135.3K
day.9.start.resources.money.current
30.0K
day.9.start.resources.treasures.current
66.8K
day.9.start.resources.wood.current
101.6K
day.9.start.resources.gunparts.gained
64.8K
day.9.start.resources.metal.gained
61.7K
day.9.start.resources.treasures.gained
90.2K
day.9.start.resources.wood.gained
36.9K
day.9.start.resources.metal.spent
54.3K
day.9.start.resources.wood.spent
83.8K
day.9.start.resources.gunparts.spent
523.8K
day.9.start.resources.money.gained
3.8K
day.9.start.resources.treasures.spent
209.5K
day.9.start.resources.money.spent
3.9K
day.1.start.resources.treasures.spent
100.4K
day.1.start.resources.money.gained
1.6K
forest.cleared.-1
10.0M
day.1.start.resources.money.spent
5.8K
forest.cut.1
2.3M
endless-score
2.5K
forest.cleared.1
1.1M
endless-score.np-1
817.7K
endless-score.d-5
232.2K
endless-score.d-1
505.7K
endless-score.d-5.np-1
monitoring
Player retention
26 players first seen 31–6 Sep 2026
Day 1
15.4%
4 of 26 came back
▼
32% below average
Day 7
7.7%
2 of 26 came back
▼
3% below average
Day 30
0.0%
0 of 26 came back
▼
100% below average
Player retentionAll of s&box
23%11%0%
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Days since first play · players who first played this package · pooled from 6 daily cohorts
Show every day
Retention by day
Day
Players
Retention
All of s&box
1
4
15.4%
22.5%
2
0
0.0%
14.9%
3
0
0.0%
11.4%
4
0
0.0%
11.4%
5
0
0.0%
8.5%
6
0
0.0%
6.4%
7
2
7.7%
8.0%
8
2
7.7%
7.2%
9
0
0.0%
5.8%
10
0
0.0%
6.6%
11
0
0.0%
6.6%
12
0
0.0%
6.1%
13
0
0.0%
5.0%
14
0
0.0%
6.4%
15
0
0.0%
5.3%
16
0
0.0%
6.1%
17
0
0.0%
5.3%
18
0
0.0%
5.6%
19
0
0.0%
4.2%
20
0
0.0%
4.2%
21
0
0.0%
5.0%
22
0
0.0%
7.7%
23
0
0.0%
6.6%
24
0
0.0%
5.6%
25
0
0.0%
5.6%
26
0
0.0%
5.6%
27
0
0.0%
5.0%
28
0
0.0%
5.6%
29
0
0.0%
5.8%
30
0
0.0%
3.7%
Positive
Negative
info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
29
29
1m - 2m
16
23
39
2m - 4m
77
13
90
4m - 8m
6
2
8
8m - 16m
36
4
40
16m - 32m
42
2
44
32m - 1.1h
28
2
30
1.1h - 2.1h
15
15
2.1h - 4.3h
43
1
44
4.3h - 8.5h
55
1
56
8.5h - 17.1h
18
18
17.1h - 34.1h
11
11
22
34.1h - 68.3h
1
1
68.3h - 136.5h
2
2
emoji_events
No achievements available
This package doesn't have any achievements defined.
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