Cp Orange Dev
Map
new_releases
New — just published
Port of the famous CP_Orange Map, made to learn the S&Box Source 2 tools
This is a port of the famous CP_Orange map, which I originally made to learn the Source 2 tools in Half-Life: Alyx.
I’m learning the S&box Source 2 tools and wanted to practice by porting a map I made a while ago.
There isn’t much to do here since the map is empty, but I wanted to share it anyway!
Features
- Stacked boxes to climb up to some areas
- Simple Soundscape
- Navmesh
1
Total Users
7
Total Sessions
1.0 hours
Total Playtime
0 recorded entries
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Package ID:
newg.cp_orange_dev
Created:
2026-10-24 14:04 UTC
Updated:
2026-10-24 14:13 UTC
Type:
map
Public:
Yes
Version:
428694
files:
1
Size:
0.0 MB
Engine Version:
30
Asset Version ID:
428694
Version Created:
2026-10-24 14:13 UTC
Hash:
1792851233
Manifest: Open manifest
more_horiz Additional Properties
Single Asset Source:
scenes/cp_orange.scene
Parent Package:
Game Support:
["facepunch.sandbox"]
Primary Asset:
scenes/cp_orange.scene
Asset Type:
Scene
Asset Type Extension:
scene
Asset Type Is Game Resource:
true
Asset Type Category:
World
Asset Type Target:
Sandbox.SceneFile
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Workshop Id:
3826017272
428694
Oct 24, 2026
Changes on 2026-10-24
428688
Oct 24, 2026
Changes on 2026-10-24
428681
Oct 24, 2026
Changes on 2026-10-24
428673
Oct 24, 2026
Changes on 2026-10-24
428670
Oct 24, 2026
Changes on 2026-10-24
428657
Oct 24, 2026
Changes on 2026-10-24
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