Locked In

Game

Scavenge, barricade and survive against relentless hordes of zombies played by other players.

Nordmark Studio updated 11h ago 2.7 GB engine 29



Survive the outbreak — or join it.

⚠️ Early Development

Locked In is still actively in development. Expect bugs, unfinished features, placeholder content and ongoing balance changes.

🧟 Humans vs. Zombies

A multiplayer survival game focused on teamwork, physics and player interaction.


As a Survivor, barricade yourself in, manage your supplies, share ammunition, use the environment to your advantage and work together to survive.


As a Zombie, hunt down the remaining survivors, track their movements, break through their defenses and overwhelm them before time runs out.


Locked In is designed around multiplayer and is best experienced with a group of players.

💬 Looking for players? Join the Discord!

The community organizes playtests and multiplayer sessions where we try to get as many players together as possible.


Join to:

  • Find other players
  • Get notified about upcoming playtests
  • Follow development and updates
  • Report bugs and share feedback

Build. Barricade. Survive.












show_chart Player History
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16
Total Users
268
Total Sessions
1.1 days
Total Playtime
0 recorded entries
Rank Player Score Recorded
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Package ID: nost.locked_in
Created: 2026-09-17 10:26 UTC
Updated: 2026-10-04 14:33 UTC
Type: game
Public: Yes
Version: 410396
files: 5,379
Size: 2,769.1 MB
Engine Version: 29
Asset Version ID: 410396
Version Created: 2026-10-04 14:33 UTC
Hash: 1791124398
Manifest: Open manifest
Multiplayer: Yes
Versus: Yes
Co-op: Yes

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 32 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/mainmenu.scene
Map Select: Unrestricted

more_horiz Additional Properties

Map Startup Scene: scenes/farmhouse.scene
Dedicated Server Startup Scene: scenes/farmhouse.scene
Recommended Min Players: 2
Recommended Max Players: 0
Coop: true
Versus: true
new_releases Latest Update Oct 4, 2026
Changes on 2026-10-04
Post-Playtest Improvements Oct 4, 2026
Added
  • Added fencing around the playable area to prevent players from escaping the map.
  • Added an upward push action, allowing players to tip over and reposition fallen furniture and other physics objects.
Improved
  • Reduced the Team Selection phase from 30 seconds to 15 seconds.
  • Reduced Survivor movement and sprint speed.
  • Smoothed the transition between standing and crouching.
Fixed
  • Made several networking optimizations to reduce unnecessary network traffic, especially with higher player counts.- This should significantly improve multiplayer stability, but still needs further testing under load.
Removed
  • removed player colllision with ragdolls
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.