Humanoid Mocap X
Library
new_releases
New — just published
Video to s&box animation: capture people from video with FlowHMR and SAM 3D Body, retarget to Human or Citizen, export FBX.
Humanoid Mocap X
A video-to-animation tool for the s&box editor.
Humanoid Mocap X is the successor to Humanoid Mocap. It reconstructs body, hand and finger motion from a video with FlowHMR and SAM 3D Body.
- Video to animation: drop in a video and get a full-body animation on the s&box Citizen or Human rig, both built in.
- Hands and fingers: each hand's fingers and thumb are captured along with the body.
- Moving cameras: works on clips where the camera follows, pans or moves.
- Ground contact: feet lock to the ground, and hands stay put when they press on it, as in handstands and breakdance freezes. Both are held without sliding.
- Clean motion: pops, jitter and fast spins are cleaned up automatically.
- Preview and export: watch the capture in a third-person workspace, then export it to FBX.
- Choose where it runs: on this computer's GPU (C#/HLSL, no Python), on your own Linux machine over SSH, or on hosted processing.
- Fine-tuning: Mocap adjustments, plus re-opening existing .hmotion captures.
Source
Humanoid Mocap X is the successor to Humanoid Mocap. It reconstructs body, hand and finger motion from a video with FlowHMR and SAM 3D Body.
- Video to animation: drop in a video and get a full-body animation on the s&box Citizen or Human rig, both built in.
- Hands and fingers: each hand's fingers and thumb are captured along with the body.
- Moving cameras: works on clips where the camera follows, pans or moves.
- Ground contact: feet lock to the ground, and hands stay put when they press on it, as in handstands and breakdance freezes. Both are held without sliding.
- Clean motion: pops, jitter and fast spins are cleaned up automatically.
- Preview and export: watch the capture in a third-person workspace, then export it to FBX.
- Choose where it runs: on this computer's GPU (C#/HLSL, no Python), on your own Linux machine over SSH, or on hosted processing.
- Fine-tuning: Mocap adjustments, plus re-opening existing .hmotion captures.
Source
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Package ID:
notpointless.chomnr_humanoid_mocap_x
Created:
2026-10-28 08:13 UTC
Updated:
2026-10-28 08:27 UTC
Type:
library
Public:
Yes
Version:
439808
files:
551
Size:
4.1 MB
Engine Version:
32
Asset Version ID:
439808
Version Created:
2026-10-28 08:27 UTC
Hash:
1793176034
Manifest: Open manifest
more_horiz Additional Properties
Compiler:
{"AssemblyReferences":["System.IO.Pipelines"],"ReleaseMode":"Release"}
Summary:
Third-person FlowHMR motion capture for s&box with Humanoid Mocap retargeting built in.
Tags:
["animation","motion-capture","video","humanoid","retargeting"]
439808
Oct 28, 2026
Changes on 2026-10-28
439805
Oct 28, 2026
Changes on 2026-10-28
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