Weapon Importer
Library
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New — just published
Import any rigged gun (FBX/glTF) into s&box: auto grips, first/third-person viewmodel, animgraph, aiming, reloads and prefab.
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Weapon Importer
A step-by-step weapon import tool for the s&box editor.
- Fbx, Gltf, Glb and Vmdl import with automatic texture matching and material setup.
- Works with guns from any collection, with or without first-person arms.
- Automatic muzzle, grip and support-hand detection with manual adjustment.
- Automatic animation detection for fire, aim, reload, shotgun shell reloads, deploy, holster and inspect, with searchable manual mapping.
- Generated animgraph with aim in and out, aimed fire, empty reloads and redraw.
- First-person viewmodel and third-person hold kept in sync on the default PlayerController.
- Validation with one-click fixes before baking.
- Bakes a ready-to-use model, animgraph and prefab, and keeps your hand edits when you bake again.
Documentation and source: here.
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Package ID:
notpointless.chomnr_weapon_importer
Created:
2026-09-25 23:41 UTC
Updated:
2026-09-26 07:52 UTC
Type:
library
Public:
Yes
Version:
397047
files:
132
Size:
1.5 MB
Engine Version:
29
Asset Version ID:
397047
Version Created:
2026-09-26 07:52 UTC
Hash:
1790409132
Manifest: Open manifest
more_horiz Additional Properties
Summary:
Import a weapon, fit third-person hands to its real geometry, preview every animation and bake a game-ready prefab.
397047
Sep 26, 2026
Changes on 2026-09-26
397037
Sep 26, 2026
Changes on 2026-09-26
396936
Sep 26, 2026
Changes on 2026-09-26
396902
Sep 25, 2026
Changes on 2026-09-25
Live API Passthrough & Removal Notice
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