Nekomata Okayu
Nekomata Okayu, Hololive.
favorite66favorites
thumb_up50upvotes
thumb_down3downvotes
hard_drive
16 MB
folder
38 files
build
Engine v10
history
Last update 1000d ago
About This Package
Nekomata Okayu
The first Hololive model that I ported, since Okayu is my oshi.
All Credits by Cover CORP.
37,385
Total Users
62,293
Total Sessions
9.7 months
Total Playtime
Package ID:
okato.okayu_nekomata
Created:
2023-07-26 11:24 UTC
Updated:
2023-10-13 21:06 UTC
Type:
model
Public:
Yes
Version:
41809
files:
38
Size:
16.5 MB
Engine Version:
10
Asset Version ID:
41809
Version Created:
2023-10-13 21:06 UTC
Hash:
-3525333328214876736
Manifest: Open manifest
Single Asset Source:
models/nekomata_okayu/nekomata_okayu.vmdl
Resources:
Primary Asset:
models/nekomata_okayu/nekomata_okayu.vmdl
Model Meta Version:
1
Render Mins:
-16.56971,-23.84386,-0.023621
Render Maxs:
7.315433,23.84386,68.95818
Physics Mins:
-4.002884,-22.9682,2.226847
Physics Maxs:
4.875221,22.96759,68.06055
Bone Count:
167
Mesh Count:
6
Attachment Count:
0
Body Part Count:
1
Code Package References:
41809
Oct 13, 2023
More Jigglebox and Fix Fingers
41785
Oct 12, 2023
More JiggleBones
30404
Aug 3, 2023
fix a materials 2
28784
Jul 31, 2023
fix a elbow physics and disable a jigglebones on tail
28579
Jul 30, 2023
Fixed physics for two fingers
28558
Jul 30, 2023
fix a feets
28554
Jul 30, 2023
fix a knees
28453
Jul 29, 2023
Work with physics
27981
Jul 27, 2023
Added weight
27979
Jul 27, 2023
little bit of collision