Absolute Mayhem

Game
new_releases New — just published

Absolute Mayhem is a fast-paced single-player arena roguelike built around movement, gunplay, physics chaos.

Omni Paradigm updated 1h ago 1.6 GB engine 29
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ABSOLUTE MAYHEM


CHASE THE MONEY. CLEAR THE CONTRACT. SURVIVE THE MAYHEM.

Absolute Mayhem is a fast-paced single-player arena roguelike built around movement, gunplay, physics chaos, and one very important question:

ONE MORE ROUND?


Clear combat rounds, choose upgrades, build your payout, and decide whether to walk away with the money — or risk everything by stepping back into the arena.


CASH OUT

Survive the contract and your winnings are yours.

Every round you clear increases the value of the run. Know when you've made enough, cash out, and secure your payout.


 OR RISK IT ALL

The longer you stay in, the more dangerous the arena becomes.

Push your luck too far and die before securing the money, and your run ends with nothing.

THERE'S ALWAYS ONE MORE ROUND.


━━━━━━━━━━━━━━━━━━━━

MOVE FAST. STAY ALIVE.


Absolute Mayhem is built around aggressive movement:
  • Bunnyhop
  • air-strafe
  • slide
  • air dash
  • wall-run
  • vault
  • mantle 
  • stomp 

Keep your momentum and make the enemies work to catch you.

Standing still is usually a bad idea.


TURN THE ARENA INTO A WEAPON.


Gunfire isn't your only option.

Use the Gravity Tool to grab and launch physics props, smash enemies with whatever is lying around, throw explosive barrels into fights, and turn the environment itself into part of your loadout.

Sometimes the best weapon in the room is the room.


BUILD THE RUN.


Between rounds, choose upgrades that change how you approach the next fight.

Build into your weapons, movement, survivability, or utility and create a stronger run as the contract escalates.


SURVIVE THE CONTRACT.


Push through escalating rounds and survive what the arena throws at you.

Make it through the full contract and secure the biggest payout you can.


CHASE THE LEADERBOARD.


Your best secured payout on each map is recorded on the global leaderboard.

Cash out big, climb the board, and see how your run stacks up against everyone else.



MADE FOR FACEPUNCH GAME JAM III

Absolute Mayhem was created for Facepunch Game Jam III — One More Round.

The entire game is built around the temptation to keep going when walking away would be safer.


CURRENT CONTENT:


  • Studio Floor
  • Escalating combat rounds
  • Run upgrades
  • Physics-driven combat
  • Boss encounter
  • Global payout leaderboard
  • Meta progression and loadouts


DEVELOPER NOTE
 

This is my first 3D game after previously working primarily on one 2D project before this, and I wanted to use the jam as an excuse to build something fast, physical, and a little ridiculous. I absolutely love classic Source movement, you know, surfing and bunny hopping sort of thing. so i tried to recreate that movement as best I could along with some really nice movement tech to add to the air strafing and bunny hopping, I hope you all have fun with it!! 


Thanks for playing — feedback is always appreciated. 


 ATTRIBUTIONS:



Weapon and Melee Sounds: 
  • mnslugger20 
  • LilMati 
  • Freeman213SG 
  • seroutonin 
  • zapsplat 
  • JohnBuhr 
  • Mixedupmovie 
  • CraftyIndivi 
  • ccolbert70Ea
  •  Luca2399 
  • moosegravy 
  • MaximBomba


Music and other Sound Effects:  
  • Squidems 
  • Scriptel 
  • shortiefoeva2 
  • sonniss 
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Package ID: omniparadigm.absolute_mayhem
Created: 2026-09-21 14:25 UTC
Updated: 2026-09-21 14:16 UTC
Type: game
Public: Yes
Version: 393897
files: 2,016
Size: 1,633.4 MB
Engine Version: 29
Asset Version ID: 393897
Version Created: 2026-09-21 14:16 UTC
Hash: 1790000173
Manifest: Open manifest
Multiplayer: Unknown
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Launch Mode: Normal
Startup Scene: scenes/frontend.scene

more_horiz Additional Properties

System Scene: scenes/ui.scene
new_releases Latest Update Sep 21, 2026
Changes on 2026-09-21
393897 Sep 21, 2026
Changes on 2026-09-21
393811 Sep 21, 2026
Changes on 2026-09-21
info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.