OpenGameArt CC0 OpenGameArt CC0 Model update 1y ago

PSX Rotary Phone

You can copy, modify, distribute, etc. This is free for both PLATFORM and STANDALONE

hard_drive 0 MB folder 22 files build Engine v18 history Last update 411d ago
open_in_new View on sbox.game

Media (2)

PSX Rotary Phone - Thumbnail 2
137
Total Users
240
Total Sessions
1.0 days
Total Playtime
Package ID: opengameartcco.psx_rotaryphone
Created: 2025-04-13 17:33 UTC
Updated: 2025-04-13 17:33 UTC
Type: model
Public: Yes
Version: 96064
files: 22
Size: 0.2 MB
Engine Version: 18
Asset Version ID: 96064
Version Created: 2025-04-13 17:33 UTC
Hash: -4642189089399461630
Manifest: Open manifest
Single Asset Source: models/miscellaneous low poly objects/rotary_phone/rotary_phone.vmdl
Resources:
Primary Asset: models/miscellaneous low poly objects/rotary_phone/rotary_phone.vmdl
Model Meta Version: 1
Render Mins: -8.124301,-9.915366,-4.449347
Render Maxs: 4.629436,5.92989,9.526193
Physics Mins: -5,-5,-2.389356
Physics Maxs: 5,5,9.469887
Bone Count: 0
Mesh Count: 1
Attachment Count: 0
Body Part Count: 1
Asset Type: Model
Asset Type Extension: vmdl
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Model
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Code Package References:
new_releases Latest Update Apr 13, 2025
Changes on 2025-04-13
tag v96064 folder 22 files hard_drive 0.2 MB build Engine v18
96064 Apr 13, 2025
Changes on 2025-04-13
folder 22 files hard_drive 168.96 KB build Engine v18