OpenGameArt CC0 OpenGameArt CC0 Model update 1y ago

PSX Traffic Cone

You can copy, modify, distribute, etc. This is free for both PLATFORM and STANDALONE

hard_drive 0 MB folder 13 files build Engine v18 history Last update 411d ago
open_in_new View on sbox.game

Media (2)

PSX Traffic Cone - Thumbnail 2
173
Total Users
197
Total Sessions
1.2 days
Total Playtime
Package ID: opengameartcco.psx_trafficcone
Created: 2025-04-13 17:37 UTC
Updated: 2025-04-13 17:37 UTC
Type: model
Public: Yes
Version: 96065
files: 13
Size: 0.1 MB
Engine Version: 18
Asset Version ID: 96065
Version Created: 2025-04-13 17:37 UTC
Hash: 572489284734799753
Manifest: Open manifest
Single Asset Source: models/miscellaneous low poly objects/traffic_cone/cone.vmdl
Resources:
Primary Asset: models/miscellaneous low poly objects/traffic_cone/cone.vmdl
Model Meta Version: 1
Render Mins: -11.31605,-11.31605,-14.45162
Render Maxs: 11.31606,11.31605,12.61899
Physics Mins: -11.25,-11.25,-14.45021
Physics Maxs: 11.25,11.25,12.60475
Bone Count: 0
Mesh Count: 1
Attachment Count: 0
Body Part Count: 1
Asset Type: Model
Asset Type Extension: vmdl
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Model
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Code Package References:
new_releases Latest Update Apr 13, 2025
Changes on 2025-04-13
tag v96065 folder 13 files hard_drive 0.1 MB build Engine v18
96065 Apr 13, 2025
Changes on 2025-04-13
folder 13 files hard_drive 92.87 KB build Engine v18