Human Balls
Gameroll around and kill other balls
My simple project to learn c# and networking
space - dash and resset momentum
hit slower balls(players) to kill them
space - dash and resset momentum
hit slower balls(players) to kill them
38
Total Users
82
Total Sessions
4.5 hours
Total Playtime
0 recorded entries
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Package ID:
pbtoog.baller
Created:
2026-03-28 08:22 UTC
Updated:
2026-03-29 07:53 UTC
Type:
game
Public:
Yes
Version:
167769
files:
156
Size:
46.1 MB
Engine Version:
24
Asset Version ID:
167769
Version Created:
2026-03-29 07:53 UTC
Hash:
1791471433
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Unknown
sports_esports Input & Control Support
Keyboard & Mouse
cancel Unsupported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Launcher
Startup Scene:
scenes/untitled.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
167769
Mar 29, 2026
Changes on 2026-03-29
167433
Mar 28, 2026
Changes on 2026-03-28
167219
Mar 28, 2026
Changes on 2026-03-28
167216
Mar 28, 2026
Changes on 2026-03-28
167215
Mar 28, 2026
Changes on 2026-03-28
167207
Mar 28, 2026
Changes on 2026-03-28
Live API Passthrough & Removal Notice
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