Perkedel Technologies Perkedel Technologies Model update 4mo ago

BZ Protogen (Ragdoll)

That visor-faced furry anthro / thyren being! Model by the lovely, TriwaveBZ

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hard_drive 26 MB folder 24 files build Engine v25
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About This Package

I found S&box is getting Open Sourced. Beside the price (coz be honest, I bought premium of that previous one coz why not, I was rooting them for being new friends), I think I'll try again. Coz last time I was there (in the previous ones), it's full of proprietarism which I obviously dislike. Well make sense considering these folks were from other other previous ones which the management failed to make sure to keep scrappings from being going on with their Assets. Well, not for me, you take my stuff, idc, as long you tell others that was my contribution (Attribution). Coz we also credit back all sauce where did we get stuffs from, as all as possible.

I was looking for Protogen 3D model there. It was hell. Everyone is paywalled, until one (OG Twitter gone). It's not perfect, only had this much configs considering now's demand, but I shall be grateful. It was the only $0 decent quality 3D model I could find. That's where we are now. If S&box had custom model Avatar (Player Model like does in GMod, eventually) just like those VR social games, This is my avatar. Solid-solid-solid!

btw, I'd like Player Model & Ragdoll equals one. Make Ragdoll applicable as custom avatar something. I should tell Facepunch about this, asap, or anytime now.

Media (2)

BZ Protogen (Ragdoll) - Thumbnail 2
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Package ID: perkedel.bz_protogen_ragdoll
Created: 2026-04-13 09:20 UTC
Updated: 2026-04-13 09:25 UTC
Type: model
Public: Yes
Version: 197709
files: 24
Size: 25.9 MB
Engine Version: 25
Asset Version ID: 197709
Version Created: 2026-04-13 09:25 UTC
Hash: -6866951420779695606
Manifest: Open manifest
Single Asset Source: entity/bzprotogen/bzprotokit_joined.vmdl
Resources:
Primary Asset: entity/bzprotogen/bzprotokit_joined.vmdl
Model Meta Version: 1
Render Mins: -57.39222,-33.12587,-0.5818118
Render Maxs: 8.310158,33.12588,78.40857
Physics Mins: -8.528894,-31.07968,-0.6469076
Physics Maxs: 6.587865,31.07975,71.32236
Bone Count: 159
Mesh Count: 1
Attachment Count: 0
Body Part Count: 1
Asset Type: Model
Asset Type Extension: vmdl
Asset Type Is Game Resource: false
Asset Type Category: Rendering
Asset Type Target: Sandbox.Model
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Code Package References:
new_releases Latest Update Apr 13, 2026
Changes on 2026-04-13
197709 Apr 13, 2026
Changes on 2026-04-13

Editor References