New AI Mode, Networking & Collision Improvements, UI Additions

5/31/2026

Whole bunch of network and collision optimizations have been put in place.
Added UI elements including team ship health, match timer, kill feed, and hit markers.
Optimized the way active leaks/holes are tallied so they aren't tanking performance after long periods of time anymore.
Added a vs AI mode for when there's only 1 person.
Currently next on the roadmap are UI tooltips and an actually professionally done landing page, new maps, and achievements. Attaching a sneak peek below of some testing of a new maelstrom map. (I'm aware the currents are wrong for now, whoopsie!)
image.png 1.13 MB