The Video Store
GameAn anomaly-finder horror game set in a video rental store
The Video Store
A Horror Anomaly-Finder Game
Step into your quiet late-night video store. Rows of movies await under the soft glow of fluorescent lights, the kind employee greets you as you step inside, and everything looks just as it should.
Or does it?
Your job is simple. You've been tasked by the higher ups to visit the various store locations. While they all look alike, some may hide a dark secret. Your task is to explore the stores and report back if there is anything out-of-place. Something horrible could be lurking in the restroom, or maybe the employee isn't acting quite as she should. It could even be something simple like the decor not being quite right.
Each round follows the same loop:
Step into your quiet late-night video store. Rows of movies await under the soft glow of fluorescent lights, the kind employee greets you as you step inside, and everything looks just as it should.
Or does it?
Your job is simple. You've been tasked by the higher ups to visit the various store locations. While they all look alike, some may hide a dark secret. Your task is to explore the stores and report back if there is anything out-of-place. Something horrible could be lurking in the restroom, or maybe the employee isn't acting quite as she should. It could even be something simple like the decor not being quite right.
Each round follows the same loop:
- Enter the store
- Look for any changes (aside from movie placement) that could be big or small. Be sure to investigate the entire store, as your Management will not be happy if you chicken out.
- Leave and report back your findings.
- Repeat until you've uncovered every hidden anomaly.
Some helpful tips:
- Anomalies will only be inside the store location, not the parking lot nor around the building.
- Be sure to explore the everywhere in the store. Some anomalies may not appear until you've ventured in fully.
- The movies on the shelves will not be anomalies or, if they are, they will be glaringly obvious and affect a large amount of them. We did not swap any single movies.
- There is no punishment for failure. If you label a location incorrectly, you'll just return to it again at some point.
Be thorough. Be sharp. And above all, be kind and rewind.
Reporting Issues
If you encounter an issue in-game, or just want to offer up a suggestion, you can utilize the "Send Feedback" option in the pause menu. This is our first full-release game made as a team, so we appreciate any input!
Reporting Issues
If you encounter an issue in-game, or just want to offer up a suggestion, you can utilize the "Send Feedback" option in the pause menu. This is our first full-release game made as a team, so we appreciate any input!
626
Total Users
888
Total Sessions
7.2 days
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
2
1m - 2m
2
2m - 4m
6
4m - 8m
3
8m - 16m
1
16m - 32m
4
32m - 1.1h
2
1.1h - 2.1h
1
4.3h - 8.5h
3
8.5h - 17.1h
1
17.1h - 34.1h
2
0 recorded entries
| Rank | Player | Score | Recorded |
|---|---|---|---|
|
refresh
Discovering package leaderboards...
|
|||
Package ID:
playbtg.video_store
Created:
2025-09-27 23:56 UTC
Updated:
2026-04-03 20:59 UTC
Type:
game
Public:
No
Version:
181130
files:
1,560
Size:
1,217.8 MB
Engine Version:
25
Asset Version ID:
181130
Version Created:
2026-04-03 20:59 UTC
Hash:
1791472004
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Unknown
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
check_circle Supported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/menu.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
181130
Apr 3, 2026
Changes on 2026-04-03
161953
Mar 15, 2026
Changes on 2026-03-15
160089
Mar 8, 2026
Texture issue fixes
131280
Dec 13, 2025
Changes on 2025-12-13
126508
Nov 1, 2025
Remove halloween update
122655
Oct 4, 2025
Halloween Update
122562
Oct 3, 2025
Bug Fixes
121963
Oct 1, 2025
Updates to the last anomaly
121961
Oct 1, 2025
Changes on 2025-10-01
121948
Oct 1, 2025
Changes on 2025-10-01
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.