Combine Soldier (Playermodel)
Proof of concept for a custom playermodel in S&Box. It can be bonemerged to a citizen or a player controller
favorite10favorites
thumb_up4upvotes
thumb_down1downvotes
hard_drive
5 MB
folder
13 files
build
Engine v20
history
Last update 367d ago
2,038
Total Users
3,162
Total Sessions
1.9 months
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
Package ID:
playermodelports.combine
Created:
2025-08-25 15:40 UTC
Updated:
2025-08-25 15:41 UTC
Type:
model
Public:
Yes
Version:
115229
files:
13
Size:
5.4 MB
Engine Version:
20
Asset Version ID:
115229
Version Created:
2025-08-25 15:41 UTC
Hash:
-5551620938117900372
Manifest: Open manifest
Single Asset Source:
combinesoldier/combine.vmdl
Resources:
Primary Asset:
combinesoldier/combine.vmdl
Model Meta Version:
1
Render Mins:
-12.27813,-24.02768,0.06563716
Render Maxs:
7.982933,24.06871,70.04339
Physics Mins:
0,0,0
Physics Maxs:
0,0,0
Bone Count:
40
Mesh Count:
1
Attachment Count:
0
Body Part Count:
1
Asset Type:
Model
Asset Type Extension:
vmdl
Asset Type Is Game Resource:
false
Asset Type Category:
Rendering
Asset Type Target:
Sandbox.Model
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
115229
Aug 25, 2025
Changes on 2025-08-25