Thank you so much for those that have been trying CourtTrek! We got a lot of great feedback, keep it coming! Main feature request was easier way to get a ball, so we added hot keys for ball slots. 1-6 will call for a ball, with a "smart" ball action that will give you your last used ball, or when playing horse, the ball required for another player's shot (default is 3). Assign ball slots at the score table. This means practicing a single shot or playing horse gets a lot faster and more enjoyable. Currently we are testing this with the Pickup/Starter court only. You can always get a ball directly from any score table if desired.image.png80.03 KB
Camera follow ball toggle
The next most requested feature was a way to disable the camera follow ball. Default shortcut is x. This just toggle if the camera should follow the ball after your shot or your opponent's shot when playing horse. Combined with call for ball, you can use 3rd person camera to just drill a specific shot now.image.png469.96 KB
Reworked stats
Starting a new character was ROUGH. We reworked stats so there is a baseline ramp for close shots that improves ability to hit close shots. Now you can gain ball familiarity, level up your L/R shooting easier. This has the effect of making it easier to transition to mid/deep shots better as you have better base stats to work with encouraging a more natural progression. This only applies to jump shots, hooks, behind the back don't get the close shot ramp and are stats dominated. If you notice any problems with the new system, or have feedback, let us know! The easiest progression is straight on shot, squared up with dominant hand (see below). Ball familiarity matters too, so just dribbling around with the ball you want to use to level that up helps too! Smaller balls are easier to make, xs gets harder past around free throw line though!
Dominant Hand
We added per character dominant hand. You can now set your character's dominant hand. Doing so gives a boost to shots attempted with this hand. If you don't set it, both hands use base calculation. Once set, it is permanent for the character. This is optional and can be set to None if you don't want to use it on any of your characters.image.png298.43 KB
Fixes
Other fixes in this version:
zombie balls - in multiplayer sessions, sometimes balls would not be visible or movable by other players, and picking up one of these balls would make your character stretch out their arms trying to reach a broken ball. This should all be fixed now, if any ball issues remain, please report them!
cleanup/clarify game mode ui - should be simpler to claim a court and pick game mode (horse/freeplay)
fixed multiple backboards rendering on top of each other in mp sessions
fixed title screen loading issues where it would dop players into game without selecting character
added quit button to make leaving quicker avoiding network cleanup timeouts delaying getting out of the game when using native leave action
improved npc animations... still has issues, but at least they don't just slide around for other players anymore. Still working on it!
If you notice any more issues or want to share any feedback, we have a discord channel you can post to: CourtTrek Discord Channel