Stunt Rush
GameA physics based vehicle stunt game inspired by the Rush 2 Stunt Track
A multiplayer physics based vehicle stunt game inspired by the N64 Rush 2 Stunt Track, where you're at the mercy of the wonky physics.
Works with keyboard or gamepads, I recommend gamepads for the best experience.
Works with keyboard or gamepads, I recommend gamepads for the best experience.
248
Total Users
356
Total Sessions
2.8 days
Total Playtime
Global Statistics
4.6K
stunts-landed
2.2K
powerups-collected
246.0K
stunt-total-score
285.9K
stunt-best-round-score
100.0K
stunt-biggest-trick-score
916
rounds-played
127
currency-migration-v1-completed
881
speed-powerups-collected
631
bounce-powerups-collected
697
rotation-powerups-collected
210.5K
stunt-currency-earned
110
rounds-won
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
10
1m - 2m
20
2m - 4m
13
4m - 8m
10
8m - 16m
8
16m - 32m
8
32m - 1.1h
11
1.1h - 2.1h
2
2.1h - 4.3h
6
4.3h - 8.5h
6
8.5h - 17.1h
3
17.1h - 34.1h
3
0 recorded entries
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Package ID:
praxis.stuntrush
Created:
2026-05-21 02:31 UTC
Updated:
2026-07-07 07:56 UTC
Type:
game
Public:
Yes
Version:
307411
files:
432
Size:
48.1 MB
Engine Version:
26
Asset Version ID:
307411
Version Created:
2026-07-07 07:56 UTC
Hash:
1791473470
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Unknown
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
check_circle Supported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 24 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/minimal.scene
Map Select:
Unrestricted
June 2026 Update
Jun 14, 2026
Added
- Permanent upgrades store
- Vehicle and paint store
- Vehicle tuning options and upgrades
- In-game vehicle selection menu
- In-game scoreboards and leaderboards
- Infinite round looping (no more lobby menus)
Improved
- Forward/backward/spin air control and score tracking
Removed
- Lobby menu
Live API Passthrough & Removal Notice
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