punkwithapomp punkwithapomp Game update 1d ago

Super Chicken Escape

A bite sized Mario-like. Play as Henrietta and help her get to to the finish.

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hard_drive 147 MB folder 395 files build Engine v28 bolt Updated recently
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About This Package

Super Chicken Escape is a 2.5D platformer.  Your goal is to get Henrietta to the Finish post of each level.  There are also secret items to collect, which unlock different hats for Henrietta.  Finish fast enough to get the Best Time! Collect the most corn and get the high score!

punkwithapomp is a solo indie game developer, almost all art and music was created by them from scratch along with all of the code.  This was a tremendous learning experience for them so all the assets will be available and I hope other developers can learn from and use them! No AI was used in the making of this game.

Media (9)

Super Chicken Escape - Thumbnail 2 Super Chicken Escape - Thumbnail 3 Super Chicken Escape - Thumbnail 4 Super Chicken Escape - Screenshot 5 Super Chicken Escape - Screenshot 6 Super Chicken Escape - Screenshot 7 Super Chicken Escape - Screenshot 8 Super Chicken Escape - Screenshot 9
150
Total Users
305
Total Sessions
3.3 days
Total Playtime

Global Statistics

1.2M
highscoreleaderboard
27.1K
besttimeleaderboard
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info
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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Package ID: punkwithapomp.chicken_escape
Created: 2026-06-29 23:39 UTC
Updated: 2026-08-23 22:31 UTC
Type: game
Public: Yes
Version: 344371
files: 395
Size: 147.5 MB
Engine Version: 28
Asset Version ID: 344371
Version Created: 2026-08-23 22:31 UTC
Hash: 1787524318
Manifest: Open manifest
Multiplayer: Unknown
Versus: Yes
Co-op: Unknown
Max Players: 64
Min Players: 1
Tick Rate: 50
Game Network Type: Multiplayer
Map Select: Unrestricted
Map List: facepunch.flatgrass
Rank Type: None
Per Map Ranking: false
Leaderboard Type: None
Cs Proj Name:
Startup Scene: scenes/titlescreen.scene
Launch Mode: Normal
Dedicated Server Startup Scene: scenes/titlescreen.scene
Control Modes: 1, , 1
Resources: Images/* images/shooterchickenpic.png Images/BackgroundImage1.png Images/HenriettaPicture.png Images/HenriettaPicture.png~ Images/Lock1.png Images/Lock1.png~ Images/Lock2.png Images/Lock2.png~ Images/Lock3.png Images/Lock3.png~ Images/MainMenu.png Images/MainMenu.png~ Images/MainMenuTall.png Images/MainMenuTall.png~ Images/MainMenuWide.png Images/MelonChickenPIC.png Images/MelonChickenPIC.png~ Images/MenuBackground.png Images/ShooterChickenPic.png~ Images/sky_scrolling.shader Images/SkyaMAT.vmat Images/TofuChickenPic.png Images/TofuChickenPic.png~ environment/movingplatformvertical.prefab Environment/MovingPlatformHorizontal.fbx Environment/movingplatformhorizontal.prefab Environment/movingplatformhorizontal.vmdl Environment/MovingPlatformSwinging.fbx Environment/movingplatformswinging.vmdl Environment/MovingPlatformVertical.fbx Environment/movingplatformvertical.vmdl Environment/movingplatformhorizontal.prefab ../Code/AnimatedVelocityComponent.cs Environment/movingplatformhorizontal.prefab ../Code/ChickenControls.cs Environment/movingplatformhorizontal.prefab ../Code/CollisionHandler.cs
Game Settings:
Code Package References:
new_releases Latest Update Aug 23, 2026
Changes on 2026-08-23
344371 Aug 23, 2026
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