Devil Pact
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New — just published
Hardcore sci-fi beat them all: die, unlock a power-up, rise stronger.
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Devil Pact
A fast-paced isometric survival shooter built specifically for Game Jam 3, in just one week, by a team of 4 : 2 developers and 2 artists. Everything was made entirely from scratch
Your goal: survive as many rounds as you can. Death isn't the end sign a pact with Death itself to keep fighting, gaining a permanent bonus in return.
Controls:
- ZQSD : Move
- Space : Dash
- Left Click : Shoot
1
Users Online Now
14
Total Users
55
Total Sessions
3.6 hours
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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1
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1
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1
8m - 16m
1
32m - 1.1h
1
4.3h - 8.5h
2
0 recorded entries
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Package ID:
ratnation.one_more_round
Created:
2026-09-16 23:38 UTC
Updated:
2026-09-19 14:49 UTC
Type:
game
Public:
Yes
Version:
393001
files:
256
Size:
14.5 MB
Engine Version:
29
Asset Version ID:
393001
Version Created:
2026-09-19 14:49 UTC
Hash:
1789829391
Manifest: Open manifest
Error Rate:
16.67%
Multiplayer:
Yes
Versus:
Unknown
Co-op:
Yes
settings Engine & Multiplayer Configuration
Player Count:
1 - 4 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/mainscene.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Compiler:
{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
393001
Sep 19, 2026
Uplade audi / fx
392741
Sep 18, 2026
Balancing
392726
Sep 18, 2026
Change gameplay
382073
Sep 17, 2026
Balancing
382071
Sep 17, 2026
Changes on 2026-09-17
382069
Sep 17, 2026
Bug Fix
382010
Sep 16, 2026
Init project
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