Last Shift
Another day, another shift. Cooperate with your crew, satisfy the Company, and survive the deadly press.
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hard_drive
122 MB
folder
657 files
build
Engine v28
bolt
Updated recently
About This Package
LAST SHIFT : Corporate Onboarding Document
ATTENTION WORKER: By launching this program, you have officially clocked in for your shift. The Company expects maximum efficiency. Remember, a productive employee is a living employee.
THE LORE: Your Role at The Company
Welcome to the facility. You and your crew have been assigned to the lowest, darkest sector of the factory. Your job is simple but critical: locate discarded scrap, haul it to the Hydraulic Press, and process it to satisfy The Company's daily quota.
But this facility is ancient. The pipes leak, the grids blow, and the darkness is absolute. Even worse, the machinery has a mind of its own. Work together, keep the power flowing, and make sure you hit that quota. Because at the end of the day, The Company does not tolerate underperforming assets.
GAMEPLAY LOOP & MECHANICS
CRUSH TO SURVIVE:
Gather scrap scattered across the industrial complex. Throw them under the hydraulic press and activate it. Every crushed item brings you closer to your quota.
KEEP THE LIGHTS ON
THE UPGRADE SYSTEM:
Survival requires the right tools. Trade your shift credits at the Upgrade NPC to boost your stats, improve your grab distance, increase your speed, and buy essential equipment.
AVOID THE HUNT (KILL MODE):
When the siren blares and the timer hits zero, the press scans for results. If the quota isn't met, the machinery enters a hostile Kill Mode. The press will leave its anchor to hunt you down in the dark. Run, hide, and survive until the next cycle.
BEST EMPLOYER LEADERBOARD:
Do you have what it takes to be the Employee of the Month? Survive consecutive shifts, rack up points, and secure your legendary status on the Best Employer Board.
Welcome to the facility. You and your crew have been assigned to the lowest, darkest sector of the factory. Your job is simple but critical: locate discarded scrap, haul it to the Hydraulic Press, and process it to satisfy The Company's daily quota.
But this facility is ancient. The pipes leak, the grids blow, and the darkness is absolute. Even worse, the machinery has a mind of its own. Work together, keep the power flowing, and make sure you hit that quota. Because at the end of the day, The Company does not tolerate underperforming assets.
GAMEPLAY LOOP & MECHANICS
CRUSH TO SURVIVE:
Gather scrap scattered across the industrial complex. Throw them under the hydraulic press and activate it. Every crushed item brings you closer to your quota.
KEEP THE LIGHTS ON
THE UPGRADE SYSTEM:
Survival requires the right tools. Trade your shift credits at the Upgrade NPC to boost your stats, improve your grab distance, increase your speed, and buy essential equipment.
AVOID THE HUNT (KILL MODE):
When the siren blares and the timer hits zero, the press scans for results. If the quota isn't met, the machinery enters a hostile Kill Mode. The press will leave its anchor to hunt you down in the dark. Run, hide, and survive until the next cycle.
BEST EMPLOYER LEADERBOARD:
Do you have what it takes to be the Employee of the Month? Survive consecutive shifts, rack up points, and secure your legendary status on the Best Employer Board.
newspaper Latest News
102
Total Users
195
Total Sessions
1.3 days
Total Playtime
Global Statistics
1.7K
items_crushed
2.4K
score_contributed
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Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
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Package ID:
ravsee.last_shift
Created:
2026-06-14 21:59 UTC
Updated:
2026-08-19 09:42 UTC
Type:
game
Public:
Yes
Version:
343117
files:
657
Size:
122.2 MB
Engine Version:
28
Asset Version ID:
343117
Version Created:
2026-08-19 09:42 UTC
Hash:
1787132535
Manifest: Open manifest
Multiplayer:
Unknown
Versus:
Unknown
Co-op:
Yes
Max Players:
64
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/mainmenu.scene
Launch Mode:
Normal
Compiler:
Sandbox, SANDBOX, 1701;1702;1591;, , , , Debug, Array, Array, Array, Array
Resources:
Game Settings:
Code Package References:
Procedural Rooms Update
Aug 21, 2026
Added
- Procedural Rooms Update
- We’ve added a brand-new Procedural Room system to Last Shift!
- Rooms and their connections are now generated dynamically, making each playthrough more varied and unpredictable.
- However, this update has also introduced a number of bugs, especially related to room connections and some major gameplay systems. We’re aware that the current version can be quite unstable, and we want to be transparent about that.
- Over the next week, our main focus will be:
- - Fixing room connection issues
- - Fixing major game-breaking bugs
- - Improving the stability of the Procedural Room system
- - Improving overall performance and gameplay stability
- We know the game currently has more bugs than we’d like, and we’re actively working on fixing them. We expect to address the major issues within the next week.
- Thank you for your patience and for reporting bugs and providing feedback. It genuinely helps us improve Last Shift.
- More fixes are coming soon. ❤️
- — Last Shift Development Team
Mini Update
Jun 19, 2026
Added
- Last Shift - Update Notes: Protocol Integration
- Dear Personnel and Players,
- The board of directors is closely monitoring the shift hours you spend at our facilities and meticulously reviewing the reports (feedback) you share. A new procedure has been implemented to increase the quality of the services you provide within "Last Shift" and to officially record your performance at the facility.
- As of now, the Official Achievement System, approved by the headquarters, has been put into effect.
- Personnel Tracking and Performance System
- Your critical actions, the department mysteries you solve, and your survival time during your shift will now be directly rewarded by the central system. The [Number of Achievements] operational achievements added to the game are designed for you to prove your competence at the facility.
- Some of the performance criteria are listed below:
- "First Night": Complete your first shift without giving in to fear.
- "Out of the Darkness": Survive for [X] minutes without using a flashlight at all.
- "Curiosity Killed the Cat": Break the rules and open that door you are not supposed to open.
Corporate Overhaul: Loyalty & Labor
Jun 18, 2026
Added
- LS-CORP management has deployed a new update to your system to maximize worker efficiency and optimize shift standards. Remember, worker: obeying company regulations and meeting daily quotas is the first rule of survival.
- Daily Corporate Quests: Daily objectives with 3 different difficulty levels (Easy, Medium, Hard) have been added to your shift duties. Harder quests reward significantly more Scrap Credits (SC).
- Shared Team Progression: All quest objectives are now shared across the crew! Scrap salvaged, rounds completed, and scores gathered by your teammates directly contribute to your own quest. You are not alone on this shift.
Fixed
- HUD Optimization (UI Cleanup): To prevent screen clutter during operations, the daily quests display has been completely moved inside the Pause menu. You can track your real-time quest status and claim your rewards directly from there.
- Scrolling Bug Resolved: Fixed a horizontal scrolling issue in the Pause menu caused by long quest lists; the interface now scrolls smoothly and stably in a vertical layout.
- LS-CORP Reminder: Have a productive shift, worker. We are watching you.
Known Issues
- Department Notice: Management is aware of the ongoing multiplayer connectivity and synchronization issues. Our technical departments are actively working on a deployment to optimize system stability and ensure your shifts run smoothly. Thank you for your patience, worker.
Last Shift v1.0.5 ( Less dying , More Working )
Jun 17, 2026
Added
- Permanent Upgrades Are Live! Spend your hard-earned Special Credits to permanently boost your Stamina, Speed, Stamina Recovery, Carry Capacity, or Flashlight properties. Escaping the hydraulic press just got a tiny bit easier!
Fixed
- No More Turtle Speeds (Speed Upgrade Sync)
- Some of you were buying speed upgrades and still running like turtles. We fixed the client-server sync; speed upgrades now actually apply to your legs. Run, workers, run!
- Blind-free Death Screen
- When a shift was lost and the press came to crush you, we used to cover your entire screen with a massive red warning, blinding you (admittedly, a bit unfair). Now, you can actually see where you're running until you get crushed. Enjoy your final seconds!
- The Weight of the Departed
- If a teammate holding an item died or disconnected, the item's weight stayed divided and permanently feather-light. Now, the weight of the departed will be properly distributed back onto the shoulders of the survivors.
- Blocked Item Build-up in Locked Rooms
- Spawners inside locked rooms used to spawn items and stack them up before you even opened the door. Now, not a single piece of trash will spawn in a room you haven't paid for.
- The timer board used to re-render 60+ times per second, making your computers cry. It now updates only once per second. Your FPS will thank us.
- Fixed instances where the game would randomly desktop-crash while opening doors, starting the game, or hanging in the lobby.
- Remember: You are the most valuable asset to LS-CORP... Just kidding, the trash you crush is worth way more. Have a great shift!
Known Issues
- Multiplayer Synchronization (We See It, We're On It!)
- Management claims that "the network issues build character," but we know some of you are still experiencing desync problems during shifts. We are actively tracking these multiplayer synchronization bugs and working hard behind the scenes to iron them out. Thank you for your patience while we fix the infrastructure!
Hotfix
Jun 15, 2026
Fixed
- Electricity Manager (Outage Timer & FPS Optimization)
- Spawner Manager (Dynamic Item Spawning Limits & Persistency)
- Best Employer Board (Global Cloud Leaderboard & UI Redesign)
- UI Styles (SCSS Build Warnings & Layout Cleans)