Rust Legacy

Game
new_releases New — just published

Experience the original Rust Legacy: gather, craft, build, raid, and survive.

RedDevTeam updated 1h ago 378 MB engine 29
Rust Legacy

Rust Legacy

Relive the golden age of survival gaming. Rust Legacy in s&box brings back the authentic 2013 experience — featuring the original 16 km island, classic gunplay, base building, rad towns, and relentless PvP.

🌟 Key Features

- 🗺️ Original 16 km Island: The full classic map faithfully recreated — including Hangars, Small Rad, Big Rad, Hacker Valley, Factory, French Valley, and the entire road network.
- 🔫 Classic Arsenal & Ballistics: M4, MP5A4, Shotgun, Bolt Action Rifle, P250, 9mm, Pipe Shotgun, Hunting Bow, and the iconic Rock. Authentic recoil, muzzle velocities, and hitscan/projectile physics.
- 🔧 Weapon Modifications: Equip Silencers, Holo Sights, Flashlights, and Laser Sights with real-time beams and dots.
- 🏚️ Wood & Metal Base Building: Construct multi-level bases using foundations, walls, doorways, coded doors, windows, stairs, pillars, and ceiling tiles. Protect your loot with barricades and large spike walls.
- ⛏️ Gathering & Resource Nodes: Harvest wood piles and chip through 4-stage ore rocks (Stone, Metal, Sulfur) with custom destruction states and sounds.
- ☣️ Radiation Towns & Mutants: Brave high-radiation zones with active Geiger counters, screen grain, loot crates, and roaming irradiated wolves, bears, and zombies.
- 🎒 RPOS Inventory & Crafting: Classic 30-slot inventory, hotbar, armor slots, weapon stat tooltips, right-click context menus, and research kits.
- 🎙️ Proximity Voice Chat: In-game 3D spatial voice communication (Hold **V** to talk).
- 💾 World State Persistence: Buildings, deployed deployables, and containers are saved on the server.
show_chart Player History
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10
Total Users
10
Total Sessions
1.9 hours
Total Playtime
0 recorded entries
Rank Player Score Recorded
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Package ID: redfive.rustlegacy
Created: 2026-10-09 13:06 UTC
Updated: 2026-10-09 21:39 UTC
Type: game
Public: Yes
Version: 422233
files: 1,692
Size: 377.9 MB
Engine Version: 29
Asset Version ID: 422233
Version Created: 2026-10-09 21:39 UTC
Hash: 1791581994
Manifest: Open manifest

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
check_circle Supported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 1 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Startup Scene: scenes/rust_island.scene
Map Select: Unrestricted

tune Configurable Game ConVars (16)

Setting / ConVar Title Category Default Range
rl_craft_queue Craft Queue General False -
rl_craft_speed Craft Speed General 1 0.1 .. 100
rl_tree_felling Tree Felling General False -
rl_gather_rate Gather Rate General 1 0.1 .. 100
rl_day_length Day Length General 45 1 .. 600
rl_night_length Night Length General 15 1 .. 600
rl_airdrop_min_players Airdrop Min Players General 50 0 .. 500
rl_airdrop_interval Airdrop Interval General 45 1 .. 1440
rl_fall_damage Fall Damage General True -
rl_pvp Pv P General True -
rl_metabolism Metabolism General True -
rl_sleepers Sleepers General True -
rl_decay Decay General True -
rl_decay_rate Decay Rate General 1 0 .. 1000
rl_condition_loss Condition Loss General 1 0 .. 100
rl_admin_menu_all Admin Menu For All General False -

more_horiz Additional Properties

Recommended Min Players: 0
Recommended Max Players: 0
Coop: false
Versus: false
new_releases Latest Update Oct 9, 2026
0.4.0
Pitch-Black Nights & Radiation Suit Protection Oct 9, 2026
Added
  • Pitch-black Legacy nights - Recalibrated ambient light (0.001) and moon light intensity (0.005) for authentic pitch-black Legacy nights where torches and campfires are vital
  • Night fog & reflection extinction - Fog color and sky reflection cubemaps now dynamically fade down to complete blackness as night falls
  • Radiation Suit protection curve - A full Rad Suit (140 protection) completely shields against standard rad zones (≤ 600 rads/min: Small Rad Town, Hangars, Tanks) and significantly mitigates extreme radiation zones (Big Rad Town, Rad Factory)
  • Landmark teleport grid - Brand new two-column teleport menu in Admin Menu with interactive category filter pills (All, Rad Zones, Regions)
  • 11 Rad Town & Monument locations - Instant teleports to all authentic Legacy rad zones with danger badges (Big Rad Town, Rad Factory, Small Rad Town, Hangars, Tanks, Split Town, Bunkers)
  • 9 Region & Valley locations - Instant teleports to iconic valleys and peaks (Hacker Valley North/South, French Valley, Next Valley, Resource Valley, East Coast, Mt. Everust)
Improved
  • Metabolic radiation decay - Increased natural radiation recovery rate to 10 rads/s, matching Legacy's 800 rads/min metabolization rate
  • Geiger audio vs exposure - Geiger counter click rate accurately tracks environmental radiation intensity while screen grain reflects mitigated exposure
  • Radiation screen noise calibration - Calibrated camera Film Grain with a soft response (0.45) and capped intensity to faithfully recreate Legacy's NoiseAndGrain screen filter
  • Tonemapping auto-exposure - Enforced disabled auto-exposure on night scenes so post-processing does not artificially brighten dark nights
Fixed
  • Night scene brightening - Fixed camera auto-exposure brightening nighttime into artificial daylight across the island
  • Radiation wash-out - Fixed excessive screen grain blowing out highlights and blinding players when exploring rad towns
Wildlife Navigation, Fire VFX & Camera Settings Oct 9, 2026
Added
  • Campfire particles - faithful Shuriken recreation with rising additive flames, dark smoke plume, and popping embers
  • Furnace particles - belly firebox flames, embers, and dense industrial smelting smoke billowing from top chimney
  • Multi-harmonic fire light - organic multi-frequency light flicker illuminating the surroundings and firebox
  • Animal navigation - grid-based terrain traversal and pathfinding preventing wildlife from walking through walls or cliffs
  • Wildlife density - boosted passive animal populations (chickens, rabbits, boars, stags) to populate the island
  • Head Bobbing toggle - new setting in pause menu Camera category to enable or disable camera and viewmodel bobbing
  • Kevlar armor set - dark Kevlar helmet, vest, and pants materials and bodygroup integration
  • Armor preview scene - dedicated scene for testing character armor sets and outfits
Improved
  • Animal spawn validation - terrain slope and height verification ensures animals spawn on valid ground
  • Wildlife combat logic - predators (wolves and bears) now check line of sight before switching to attack mode
  • FireContainer - automatic furnace detection based on heat tier with synchronized networked state and clean audio loop management
  • Structure master - improved ceiling and foundation placement stability checks
  • Keyboard control mode - explicitly declared keyboard input mode in package manifest
  • Audio loop handling - smoother fire loop restarts and category volume control
Fixed
  • Animal clipping - fixed animals walking through player structures or walking off steep drop-offs
  • Radiation zone spawns - fixed animal spawn failures in rad towns caused by steep terrain traces
  • Loot container distance - fixed interaction desyncs when opening campfires, furnaces, and storage boxes
Beta release Oct 9, 2026
Added
  • Weapon mods - silencer, holo sight and laser sight attachments, with a custom laser shader
  • Rocks - Legacy rocks with staged ore harvesting and a custom rock shader
  • Head bob - Legacy head bobbing solver with movement data and camera bob
  • Player name tags - names above players' heads, with distance scaling, occlusion and fade
  • Voice chat - spatial voice chat with push-to-talk (V)
  • Door access - door access menu panel
  • Item tooltips - item info now shows weapon stats (damage, recoil, fire rate, range)
  • Popup notices - Legacy popup notice system with the original animation curves and commands
  • Pause menu - Y-axis inversion, per-category volume sliders and native settings
  • Chat - message history recall
  • Geiger counter - 2D Geiger loops
  • Ambience - day/night ambience
  • Mixers - per-category audio mixers
  • Admin commands - Legacy admin commands, permissions and argument parsing
  • Roads - Legacy road assets
Improved
  • Grass - remastered with a custom Legacy grass shader (wind animation, warm tint) and Clutter-based scattering driven by the terrain splatmap
  • Terrain - reworked textures, tiling and normal maps, and roads are visible again
  • Trees & bushes - now snapped onto the terrain heightmap
  • Admin menu - reworked with an icon tab rail and icon grids for animals, resources, crates, building parts, vitals and world events
  • Chat - smoother fading
Fixed
  • Grass - fixed floating grass on bumpy and sloped terrain
  • Terrain - fixed gaps in the terrain
  • Movement - fixed bunny hop, crouch speed retention and downhill crouch speed
  • Player - fixed player spawn and movement performance
  • Saves - saves with no known blueprint are now treated as a new player (loadout)
  • Chat - fixed chat input lock
  • Fonts - added the missing Roboto Condensed Regular font
Removed
  • Old grass system - removed RustGrass, the grass.on command and its pause menu option, replaced by the new Clutter grass
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