Rust Legacy
Game
new_releases
New — just published
Experience the original Rust Legacy: gather, craft, build, raid, and survive.
Rust Legacy
Relive the golden age of survival gaming. Rust Legacy in s&box brings back the authentic 2013 experience — featuring the original 16 km island, classic gunplay, base building, rad towns, and relentless PvP.
🌟 Key Features
- 🗺️ Original 16 km Island: The full classic map faithfully recreated — including Hangars, Small Rad, Big Rad, Hacker Valley, Factory, French Valley, and the entire road network.
- 🔫 Classic Arsenal & Ballistics: M4, MP5A4, Shotgun, Bolt Action Rifle, P250, 9mm, Pipe Shotgun, Hunting Bow, and the iconic Rock. Authentic recoil, muzzle velocities, and hitscan/projectile physics.
- 🔧 Weapon Modifications: Equip Silencers, Holo Sights, Flashlights, and Laser Sights with real-time beams and dots.
- 🏚️ Wood & Metal Base Building: Construct multi-level bases using foundations, walls, doorways, coded doors, windows, stairs, pillars, and ceiling tiles. Protect your loot with barricades and large spike walls.
- ⛏️ Gathering & Resource Nodes: Harvest wood piles and chip through 4-stage ore rocks (Stone, Metal, Sulfur) with custom destruction states and sounds.
- ☣️ Radiation Towns & Mutants: Brave high-radiation zones with active Geiger counters, screen grain, loot crates, and roaming irradiated wolves, bears, and zombies.
- 🎒 RPOS Inventory & Crafting: Classic 30-slot inventory, hotbar, armor slots, weapon stat tooltips, right-click context menus, and research kits.
- 🎙️ Proximity Voice Chat: In-game 3D spatial voice communication (Hold **V** to talk).
- 💾 World State Persistence: Buildings, deployed deployables, and containers are saved on the server.
10
Total Users
10
Total Sessions
1.9 hours
Total Playtime
0 recorded entries
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Package ID:
redfive.rustlegacy
Created:
2026-10-09 13:06 UTC
Updated:
2026-10-09 21:39 UTC
Type:
game
Public:
Yes
Version:
422233
files:
1,692
Size:
377.9 MB
Engine Version:
29
Asset Version ID:
422233
Version Created:
2026-10-09 21:39 UTC
Hash:
1791581994
Manifest: Open manifest
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
cancel Unsupported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 64 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Startup Scene:
scenes/rust_island.scene
Map Select:
Unrestricted
tune Configurable Game ConVars (16)
| Setting / ConVar | Title | Category | Default | Range |
|---|---|---|---|---|
rl_craft_queue |
Craft Queue | General | False |
- |
rl_craft_speed |
Craft Speed | General | 1 |
0.1 .. 100 |
rl_tree_felling |
Tree Felling | General | False |
- |
rl_gather_rate |
Gather Rate | General | 1 |
0.1 .. 100 |
rl_day_length |
Day Length | General | 45 |
1 .. 600 |
rl_night_length |
Night Length | General | 15 |
1 .. 600 |
rl_airdrop_min_players |
Airdrop Min Players | General | 50 |
0 .. 500 |
rl_airdrop_interval |
Airdrop Interval | General | 45 |
1 .. 1440 |
rl_fall_damage |
Fall Damage | General | True |
- |
rl_pvp |
Pv P | General | True |
- |
rl_metabolism |
Metabolism | General | True |
- |
rl_sleepers |
Sleepers | General | True |
- |
rl_decay |
Decay | General | True |
- |
rl_decay_rate |
Decay Rate | General | 1 |
0 .. 1000 |
rl_condition_loss |
Condition Loss | General | 1 |
0 .. 100 |
rl_admin_menu_all |
Admin Menu For All | General | False |
- |
more_horiz Additional Properties
Recommended Min Players:
0
Recommended Max Players:
0
Coop:
false
Versus:
false
Pitch-Black Nights & Radiation Suit Protection
Oct 9, 2026
Added
- Pitch-black Legacy nights - Recalibrated ambient light (0.001) and moon light intensity (0.005) for authentic pitch-black Legacy nights where torches and campfires are vital
- Night fog & reflection extinction - Fog color and sky reflection cubemaps now dynamically fade down to complete blackness as night falls
- Radiation Suit protection curve - A full Rad Suit (140 protection) completely shields against standard rad zones (≤ 600 rads/min: Small Rad Town, Hangars, Tanks) and significantly mitigates extreme radiation zones (Big Rad Town, Rad Factory)
- Landmark teleport grid - Brand new two-column teleport menu in Admin Menu with interactive category filter pills (All, Rad Zones, Regions)
- 11 Rad Town & Monument locations - Instant teleports to all authentic Legacy rad zones with danger badges (Big Rad Town, Rad Factory, Small Rad Town, Hangars, Tanks, Split Town, Bunkers)
- 9 Region & Valley locations - Instant teleports to iconic valleys and peaks (Hacker Valley North/South, French Valley, Next Valley, Resource Valley, East Coast, Mt. Everust)
Improved
- Metabolic radiation decay - Increased natural radiation recovery rate to 10 rads/s, matching Legacy's 800 rads/min metabolization rate
- Geiger audio vs exposure - Geiger counter click rate accurately tracks environmental radiation intensity while screen grain reflects mitigated exposure
- Radiation screen noise calibration - Calibrated camera Film Grain with a soft response (0.45) and capped intensity to faithfully recreate Legacy's NoiseAndGrain screen filter
- Tonemapping auto-exposure - Enforced disabled auto-exposure on night scenes so post-processing does not artificially brighten dark nights
Fixed
- Night scene brightening - Fixed camera auto-exposure brightening nighttime into artificial daylight across the island
- Radiation wash-out - Fixed excessive screen grain blowing out highlights and blinding players when exploring rad towns
Wildlife Navigation, Fire VFX & Camera Settings
Oct 9, 2026
Added
- Campfire particles - faithful Shuriken recreation with rising additive flames, dark smoke plume, and popping embers
- Furnace particles - belly firebox flames, embers, and dense industrial smelting smoke billowing from top chimney
- Multi-harmonic fire light - organic multi-frequency light flicker illuminating the surroundings and firebox
- Animal navigation - grid-based terrain traversal and pathfinding preventing wildlife from walking through walls or cliffs
- Wildlife density - boosted passive animal populations (chickens, rabbits, boars, stags) to populate the island
- Head Bobbing toggle - new setting in pause menu Camera category to enable or disable camera and viewmodel bobbing
- Kevlar armor set - dark Kevlar helmet, vest, and pants materials and bodygroup integration
- Armor preview scene - dedicated scene for testing character armor sets and outfits
Improved
- Animal spawn validation - terrain slope and height verification ensures animals spawn on valid ground
- Wildlife combat logic - predators (wolves and bears) now check line of sight before switching to attack mode
- FireContainer - automatic furnace detection based on heat tier with synchronized networked state and clean audio loop management
- Structure master - improved ceiling and foundation placement stability checks
- Keyboard control mode - explicitly declared keyboard input mode in package manifest
- Audio loop handling - smoother fire loop restarts and category volume control
Fixed
- Animal clipping - fixed animals walking through player structures or walking off steep drop-offs
- Radiation zone spawns - fixed animal spawn failures in rad towns caused by steep terrain traces
- Loot container distance - fixed interaction desyncs when opening campfires, furnaces, and storage boxes
Beta release
Oct 9, 2026
Added
- Weapon mods - silencer, holo sight and laser sight attachments, with a custom laser shader
- Rocks - Legacy rocks with staged ore harvesting and a custom rock shader
- Head bob - Legacy head bobbing solver with movement data and camera bob
- Player name tags - names above players' heads, with distance scaling, occlusion and fade
- Voice chat - spatial voice chat with push-to-talk (V)
- Door access - door access menu panel
- Item tooltips - item info now shows weapon stats (damage, recoil, fire rate, range)
- Popup notices - Legacy popup notice system with the original animation curves and commands
- Pause menu - Y-axis inversion, per-category volume sliders and native settings
- Chat - message history recall
- Geiger counter - 2D Geiger loops
- Ambience - day/night ambience
- Mixers - per-category audio mixers
- Admin commands - Legacy admin commands, permissions and argument parsing
- Roads - Legacy road assets
Improved
- Grass - remastered with a custom Legacy grass shader (wind animation, warm tint) and Clutter-based scattering driven by the terrain splatmap
- Terrain - reworked textures, tiling and normal maps, and roads are visible again
- Trees & bushes - now snapped onto the terrain heightmap
- Admin menu - reworked with an icon tab rail and icon grids for animals, resources, crates, building parts, vitals and world events
- Chat - smoother fading
Fixed
- Grass - fixed floating grass on bumpy and sloped terrain
- Terrain - fixed gaps in the terrain
- Movement - fixed bunny hop, crouch speed retention and downhill crouch speed
- Player - fixed player spawn and movement performance
- Saves - saves with no known blueprint are now treated as a new player (loadout)
- Chat - fixed chat input lock
- Fonts - added the missing Roboto Condensed Regular font
Removed
- Old grass system - removed RustGrass, the grass.on command and its pause menu option, replaced by the new Clutter grass
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