Octolegs (Dark)
Two legs weren’t enough...So I brought eight.
favorite9favorites
thumb_up229upvotes
thumb_down7downvotes
hard_drive
13 MB
folder
12 files
build
Engine v25
About This Package
Description
My take on thinking out of the box - giving the character 8 legs instead of 2 :D
JiggleBones physics applied.
JiggleBones physics applied.
Technical:
*Both versions have Feet+Legs hidden.
Terry Version:
Texture set - 2k
Terry Version:
Texture set - 2k
- LOD0 - 12971
- LOD1 - 8870
- LOD2 - 3896
- LOD3 - 383
Human Male & Female Versions:
- LOD0 - 12971
- LOD1 - 8870
- LOD2 - 3896
- LOD3 - 383
I used ZBrush and Blender to create this model. Textures are made in Substance Painter, and Maps are baked in MTB4.
Proof of ownership:
741
Total Users
907
Total Sessions
20.7 days
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
0m - 1m
1
16m - 32m
1
Package ID:
ronan.octolegsdark
Created:
2026-04-20 10:23 UTC
Updated:
2026-05-27 13:17 UTC
Type:
clothing
Public:
Yes
Version:
271392
files:
12
Size:
13.2 MB
Engine Version:
25
Asset Version ID:
271392
Version Created:
2026-05-27 13:17 UTC
Hash:
-9199920621459311890
Manifest: Open manifest
Single Asset Source:
octolegs_dark.clothing
Resources:
Primary Asset:
octolegs_dark.clothing
Asset Type:
Clothing Definition
Asset Type Extension:
clothing
Asset Type Is Game Resource:
true
Asset Type Category:
citizen
Asset Type Target:
Sandbox.Clothing
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Code Package References:
Workshop Id:
3710691553
271392
May 27, 2026
Changes on 2026-05-27
202513
Apr 20, 2026
Changes on 2026-04-20
202510
Apr 20, 2026
Changes on 2026-04-20
