Octolegs (Classic)

Clothing

Two legs weren’t enough...So I brought eight.

ronan updated 4mo ago 13 MB engine 25
thumb_up 108 open_in_new View on sbox.game
Octolegs (Classic)
Description
My take on thinking out of the box - giving the character 8 legs instead of 2 :D
JiggleBones physics applied. 

Technical:

*Both versions have Feet+Legs hidden.
Terry Version:
Texture set - 2k
  • LOD0 - 12971
  • LOD1 - 8870
  • LOD2 - 3896
  • LOD3 - 383
Human Male & Female Versions:
  • LOD0 - 12971
  • LOD1 - 8870
  • LOD2 - 3896
  • LOD3 - 383
I used ZBrush and Blender to create this model. Textures are made in Substance Painter, and Maps are baked in MTB4.

video2_2.mp4 19.4 MB

Proof of ownership:

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Package ID: ronan.octolegsnatural
Created: 2026-04-20 10:22 UTC
Updated: 2026-05-27 13:17 UTC
Type: clothing
Public: Yes
Version: 271394
files: 12
Size: 13.4 MB
Engine Version: 25
Asset Version ID: 271394
Version Created: 2026-05-27 13:17 UTC
Hash: 1791472295
Manifest: Open manifest

more_horiz Additional Properties

Single Asset Source: octolegs_natural.clothing
Primary Asset: octolegs_natural.clothing
Asset Type: Clothing Definition
Asset Type Extension: clothing
Asset Type Is Game Resource: true
Asset Type Category: citizen
Asset Type Target: Sandbox.Clothing
Asset Type Is Simple: false
Asset Type Has Dependencies: true
Workshop Id: 3710690819
new_releases Latest Update May 27, 2026
Changes on 2026-05-27
271394 May 27, 2026
Changes on 2026-05-27
202512 Apr 20, 2026
Changes on 2026-04-20
202509 Apr 20, 2026
Changes on 2026-04-20
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