Octolegs (Classic)
ClothingTwo legs weren’t enough...So I brought eight.
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Description
My take on thinking out of the box - giving the character 8 legs instead of 2 :D
JiggleBones physics applied.
JiggleBones physics applied.
Technical:
*Both versions have Feet+Legs hidden.
Terry Version:
Texture set - 2k
Terry Version:
Texture set - 2k
- LOD0 - 12971
- LOD1 - 8870
- LOD2 - 3896
- LOD3 - 383
Human Male & Female Versions:
- LOD0 - 12971
- LOD1 - 8870
- LOD2 - 3896
- LOD3 - 383
I used ZBrush and Blender to create this model. Textures are made in Substance Painter, and Maps are baked in MTB4.
Proof of ownership:
541
Total Users
894
Total Sessions
29.2 days
Total Playtime
0 recorded entries
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Package ID:
ronan.octolegsnatural
Created:
2026-04-20 10:22 UTC
Updated:
2026-05-27 13:17 UTC
Type:
clothing
Public:
Yes
Version:
271394
files:
12
Size:
13.4 MB
Engine Version:
25
Asset Version ID:
271394
Version Created:
2026-05-27 13:17 UTC
Hash:
1791472295
Manifest: Open manifest
more_horiz Additional Properties
Single Asset Source:
octolegs_natural.clothing
Primary Asset:
octolegs_natural.clothing
Asset Type:
Clothing Definition
Asset Type Extension:
clothing
Asset Type Is Game Resource:
true
Asset Type Category:
citizen
Asset Type Target:
Sandbox.Clothing
Asset Type Is Simple:
false
Asset Type Has Dependencies:
true
Workshop Id:
3710690819
271394
May 27, 2026
Changes on 2026-05-27
202512
Apr 20, 2026
Changes on 2026-04-20
202509
Apr 20, 2026
Changes on 2026-04-20
Live API Passthrough & Removal Notice
This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.
