Tag The Dude
GameParkour tag. Sprint, slide, dive, wall run. Don't be It when the clock hits zero. 5 modes, bots fill the lobby, up to 16.
Tag The Dude
Playground tag on city rooftops and streets, with a parkour kit. Someone's IT, everyone else runs. Sprint, slide, vault, wall-run and dive your way out of it — or into it.
How it works
Rounds are three minutes. Walk up to the orange box in the lobby, pick a mode, vote on a map — Rooftop, Streets, Dust 2, Quadrena or Dockyard — and choose how many bots fill the roster. Every round rolls its own weather: day, night or rain, and it changes the rules. Rain makes slides longer and wall runs shorter; night lets zombies jump higher and bots see less far. Whoever's IT glows orange, so you always know who to run from.
OG Tag — one IT. Tag someone and you're free, but you can't tag back the person who just got you. Whoever's holding it at the whistle loses.
Freeze Tag — tagged runners freeze in a block of ice. Slide through a frozen teammate to thaw them. Taggers win when everyone's frozen; runners win if anyone's still moving at time.
Zombie Tag — a tag knocks you flat and you get back up green, on the zombie side. It ends when the last survivor drops, or the clock beats the horde.
Duel — one on one. One chases, one runs, twenty-five seconds. Five rounds each side, most of ten wins, and a tie goes to whoever landed the fastest tag.
Hot Potato — IT has twenty seconds to pass it on. A tag hands it over but never resets the fuse. Run out and you explode — you're out for the round and a random survivor gets a fresh one. Last one standing wins.
Score is tags × 100 plus every second you spend not being IT, so running well counts as much as catching people. Sprint, slide, dive, dodge roll, double jump, vault crates, climb ledges, run walls — or walk slow through a crowd and disappear into it. Bots fill empty slots, pedestrians go over if you run into them, and the lobby is an island above the clouds with a timed parkour course that plays a piano as you land on it, balloons to pop, a leaderboard kiosk and more...
OG Tag — one IT. Tag someone and you're free, but you can't tag back the person who just got you. Whoever's holding it at the whistle loses.
Freeze Tag — tagged runners freeze in a block of ice. Slide through a frozen teammate to thaw them. Taggers win when everyone's frozen; runners win if anyone's still moving at time.
Zombie Tag — a tag knocks you flat and you get back up green, on the zombie side. It ends when the last survivor drops, or the clock beats the horde.
Duel — one on one. One chases, one runs, twenty-five seconds. Five rounds each side, most of ten wins, and a tie goes to whoever landed the fastest tag.
Hot Potato — IT has twenty seconds to pass it on. A tag hands it over but never resets the fuse. Run out and you explode — you're out for the round and a random survivor gets a fresh one. Last one standing wins.
Score is tags × 100 plus every second you spend not being IT, so running well counts as much as catching people. Sprint, slide, dive, dodge roll, double jump, vault crates, climb ledges, run walls — or walk slow through a crowd and disappear into it. Bots fill empty slots, pedestrians go over if you run into them, and the lobby is an island above the clouds with a timed parkour course that plays a piano as you land on it, balloons to pop, a leaderboard kiosk and more...
Controls
Move —
Slide / crouch —
Tag —
Dive (when you're IT) —
Dodge roll —
Look behind —
Use the kiosk / leaderboard —
Pick a mode at the kiosk —
Scoreboard —
Vaults and wall-runs are automatic: run at a ledge, or along a wall in the air.
WASD · Sprint — Shift · Jump / double jump — SpaceSlide / crouch —
Ctrl (slide through a frozen player to thaw them)Tag —
Left Click / TDive (when you're IT) —
FDodge roll —
QLook behind —
AltUse the kiosk / leaderboard —
EPick a mode at the kiosk —
1 OG · 2 Freeze · 3 ZombieScoreboard —
TabVaults and wall-runs are automatic: run at a ledge, or along a wall in the air.
Leaderboards
Global leaderboard by total tags. Rounds played, survivals, best streak and your parkour course time are tracked too.
94
Total Users
169
Total Sessions
20.2 hours
Total Playtime
Global Statistics
1.3K
tags
645
rounds_played
275
survivals
97
best_streak
640
course_best
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
2m - 4m
1
17.1h - 34.1h
1
0 recorded entries
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Package ID:
rwtrcsc.tag_project
Created:
2026-09-08 03:50 UTC
Updated:
2026-10-20 16:49 UTC
Type:
game
Public:
Yes
Version:
427426
files:
174
Size:
162.4 MB
Engine Version:
31
Asset Version ID:
427426
Version Created:
2026-10-20 16:49 UTC
Hash:
1792749225
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Unknown
settings Engine & Multiplayer Configuration
Player Count:
1 - 16 Players
Play Modes:
Singleplayer, Multiplayer, Versus
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/tag.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Recommended Min Players:
1
Recommended Max Players:
0
Coop:
false
Versus:
true
427426
Oct 20, 2026
Changes on 2026-10-20
423702
Oct 15, 2026
Changes on 2026-10-15
410492
Oct 4, 2026
Changes on 2026-10-04
394376
Sep 22, 2026
Changes on 2026-09-22
381626
Sep 16, 2026
Changes on 2026-09-16
381621
Sep 16, 2026
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381617
Sep 16, 2026
Changes on 2026-09-16
381223
Sep 15, 2026
Changes on 2026-09-15
381220
Sep 15, 2026
Changes on 2026-09-15
380628
Sep 13, 2026
Changes on 2026-09-13
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