Zombie Survival
GameA work in progress inspired by the game mode from Garry's Mod Zombie Survival.
Zombie Survival is a round-based infection survival mode where humans barricade, and fight to survive while the zombie horde grows stronger. This is a love story of the classic game mode from Garry's Mod, aiming to revive the experience we all loved so much and hope to share with a newer generation of gamers.
> - Humans must build barricades to fend off the zombie invasion.
> - Zombies must infect every human before the final wave ends.
> - Use props, tools, teamwork, and map knowledge to hold out.
> - Survive until the final wave to win.
humans
> Build a base, move props into position, repair damaged barricades, and protect your team. Humans win by surviving until the final wave.
zombies
> Hunt the humans, break their barricades, overwhelm their defenses, and infect everyone. Zombies win when no humans remain.
controls
> V - Voice Chat
> F - Flashlight
> Q - Spawn Menu
> 1-0 - Select inventory slot
barricading
> E - Pick up or drop movable barricade props
> HOLD E - Pull heavier barricade props
> HOLD R while carrying a prop - Rotate the held object with mouse movement
> HOLD SHIFT while carrying a prop - Freeze prop in place (easier to nail stuff where you want it)
> MOUSE WHEEL while holding R - Roll the held object
> HOLD Z AS HUMAN - Phase through barricades
> HOLD F AS ZOMBIE - Sense humans locations
> Barricade Tool LEFT CLICK - Repair
> Barricade Tool RIGHT CLICK - Nail
> Barricade Tool R - Remove nail
objective
> Humans win by surviving until the final wave.
> Zombies win by infecting every human.
511
Total Users
1,234
Total Sessions
7.0 days
Total Playtime
Global Statistics
707
social.friends.max
491.8K
meters_walked
45.6K
jump
4.6K
menu.spawnmenu.open
9.2M
damage_taken
2.6K
spawn
1.6K
deaths
3.0K
kills
10.7K
zs.rating_points
90
zs.matches_played
90
zs.zombie_wins
213
zs.human_kills
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
1
2m - 4m
2
8m - 16m
1
4.3h - 8.5h
2
17.1h - 34.1h
3
34.1h - 68.3h
1
0 recorded entries
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Package ID:
scissors.zsbox
Created:
2026-05-05 05:47 UTC
Updated:
2026-07-08 14:00 UTC
Type:
game
Public:
Yes
Version:
307918
files:
3,502
Size:
2,241.5 MB
Engine Version:
26
Asset Version ID:
307918
Version Created:
2026-07-08 14:00 UTC
Hash:
1791474677
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Yes
sports_esports Input & Control Support
Keyboard & Mouse
check_circle Supported
Controller / Gamepad
check_circle Supported
Virtual Reality (VR)
cancel Unsupported
settings Engine & Multiplayer Configuration
Player Count:
1 - 32 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/mainmenu.scene
Map Select:
Unrestricted
more_horiz Additional Properties
Map Startup Scene:
scenes/mainmenu.scene
Dedicated Server Startup Scene:
scenes/krustykrab.scene
System Scene:
scenes/system.scene
307918
Jul 8, 2026
Changes on 2026-07-08
302139
Jun 28, 2026
Changes on 2026-06-28
299498
Jun 24, 2026
Changes on 2026-06-24
293767
Jun 24, 2026
Changes on 2026-06-24
293762
Jun 24, 2026
Changes on 2026-06-24
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Jun 24, 2026
Changes on 2026-06-24
293662
Jun 23, 2026
Changes on 2026-06-23
293582
Jun 23, 2026
Changes on 2026-06-23
292819
Jun 21, 2026
Changes on 2026-06-21
292326
Jun 20, 2026
Changes on 2026-06-20
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