DeathRunners (Beta)

Game

WIP - Run from trappers or trap the Runners

BloxyGames updated 7mo ago 497 MB engine 24
DeathRunners (Beta)
The latest update is focused on playtesting to rule out previous issues and check for errors, and will later implement a new menu system with an integrated server browser, among other options. The current displayed content is outdated and is only there as a placeholder to verify that the systems are working. The game is going to change quite a bit.
Once the testers have completed the necessary checks and any errors that may arise during the process have been resolved, this game will return to an active update state.
updt: all seems to be okay, in next update new menu and serverlist system will be added and more changes


Many changes have been made in the latest update.
A new map/chunks system is coming soon



Among them, but not all, are:
-now only force to update all prefabs when the host leaves to prevent desync.
-The entire foundation of the game has been almost completely rebuilt to avoid limitations.
- There should be no sync or RPC errors with the new map spawn and chunk system.
- The issue with clients using the final sandbox mode button should have been resolved.
- The Classic system (round mode) has been completely rebuilt and re-included.
- A free spectator mode has been added for when a player dies in Classic mode or joins after a round has already started.
- The base buttons and traps have been redesigned.
- A system has been implemented to facilitate the new themed map/prefab system that is coming soon.
-New custom system to get the user clothes
- Many more changes.

Some stats require you to rejoin the game to update or unlock achievements, but all of them work and are saved 100%. This will be fixed.
Recent updates to S&Box have corrupted some of the code;
the game is still playable, but when players connect to the room,
the traps may become desynchronized, causing errors.
This is being fixed by rerolling the map again
;



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746
Total Users
1,957
Total Sessions
27.5 days
Total Playtime

Global Statistics

4.1K
entries
83.5K
jumps
17.0K
respawned
38.4K
minsplaying
8.5K
clonedied
5.0T
total_playtime
0 recorded entries
Rank Player Score Recorded
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Package ID: shsasf.my_project
Created: 2025-04-11 22:21 UTC
Updated: 2026-03-04 20:41 UTC
Type: game
Public: Yes
Version: 158670
files: 296
Size: 496.9 MB
Engine Version: 24
Asset Version ID: 158670
Version Created: 2026-03-04 20:41 UTC
Hash: 1791471567
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Unknown

sports_esports Input & Control Support

keyboard
Keyboard & Mouse
cancel Unsupported
sports_esports
Controller / Gamepad
cancel Unsupported
view_in_ar
Virtual Reality (VR)
cancel Unsupported

settings Engine & Multiplayer Configuration

Player Count: 10 - 64 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: Normal
Startup Scene: scenes/city_test.scene
Map Select: Unrestricted
new_releases Latest Update Mar 4, 2026
Changes on 2026-03-04
158670 Mar 4, 2026
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149097 Feb 1, 2026
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130162 Dec 4, 2025
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info Live API Passthrough & Removal Notice

This file manifest and asset metadata are retrieved live directly from the official Facepunch s&box public API. s&box Explorer does not host, store, or redistribute any package files. All download links route directly to Facepunch CDN servers.