DeathRunners (Beta)
BloxyGames BloxyGames Game update 4mo ago

DeathRunners (Beta)

WIP - Run from trappers or trap the Runners

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hard_drive 497 MB folder 296 files build Engine v24
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About This Package

The latest update is focused on playtesting to rule out previous issues and check for errors, and will later implement a new menu system with an integrated server browser, among other options. The current displayed content is outdated and is only there as a placeholder to verify that the systems are working. The game is going to change quite a bit.
Once the testers have completed the necessary checks and any errors that may arise during the process have been resolved, this game will return to an active update state.
updt: all seems to be okay, in next update new menu and serverlist system will be added and more changes


Many changes have been made in the latest update.
A new map/chunks system is coming soon



Among them, but not all, are:
-now only force to update all prefabs when the host leaves to prevent desync.
-The entire foundation of the game has been almost completely rebuilt to avoid limitations.
- There should be no sync or RPC errors with the new map spawn and chunk system.
- The issue with clients using the final sandbox mode button should have been resolved.
- The Classic system (round mode) has been completely rebuilt and re-included.
- A free spectator mode has been added for when a player dies in Classic mode or joins after a round has already started.
- The base buttons and traps have been redesigned.
- A system has been implemented to facilitate the new themed map/prefab system that is coming soon.
-New custom system to get the user clothes
- Many more changes.

Some stats require you to rejoin the game to update or unlock achievements, but all of them work and are saved 100%. This will be fixed.
Recent updates to S&Box have corrupted some of the code;
the game is still playable, but when players connect to the room,
the traps may become desynchronized, causing errors.
This is being fixed by rerolling the map again
;



Loading Screen

Loading Screen

Media (2)

744
Total Users
1,956
Total Sessions
27.5 days
Total Playtime

Global Statistics

4.1K
entries
83.5K
jumps
17.0K
respawned
38.4K
minsplaying
8.5K
clonedied
5.0T
total_playtime
Package ID: shsasf.my_project
Created: 2025-04-11 22:21 UTC
Updated: 2026-03-04 20:41 UTC
Type: game
Public: Yes
Version: 158670
files: 296
Size: 496.9 MB
Engine Version: 24
Asset Version ID: 158670
Version Created: 2026-03-04 20:41 UTC
Hash: 1783544135
Manifest: Open manifest
Multiplayer: Yes
Versus: Unknown
Co-op: Unknown
Max Players: 64
Min Players: 10
Tick Rate: 50
Game Network Type: Multiplayer
Map Select: Unrestricted
Map List: facepunch.flatgrass
Rank Type: None
Per Map Ranking: false
Leaderboard Type: None
Cs Proj Name:
Startup Scene: scenes/city_test.scene
Launch Mode: Normal
Control Modes: , ,
Resources:
Game Settings:
Code Package References:
new_releases Latest Update Mar 4, 2026
Changes on 2026-03-04
tag v158670 folder 296 files hard_drive 496.9 MB build Engine v24
158670 Mar 4, 2026
Changes on 2026-03-04
folder 296 files hard_drive 496.93 MB build Engine v24
158668 Mar 4, 2026
Changes on 2026-03-04
folder 296 files hard_drive 496.93 MB build Engine v24
149097 Feb 1, 2026
Changes on 2026-02-01
folder 290 files hard_drive 491.5 MB build Engine v24
148882 Jan 31, 2026
Changes on 2026-01-31
folder 290 files hard_drive 491.5 MB build Engine v24
148876 Jan 31, 2026
Changes on 2026-01-31
folder 290 files hard_drive 491.5 MB build Engine v24
134495 Dec 29, 2025
Changes on 2025-12-29
folder 278 files hard_drive 486.87 MB build Engine v22
134494 Dec 29, 2025
Changes on 2025-12-29
folder 278 files hard_drive 486.87 MB build Engine v22
134492 Dec 29, 2025
Changes on 2025-12-29
folder 278 files hard_drive 486.87 MB build Engine v22
130163 Dec 4, 2025
Changes on 2025-12-04
folder 274 files hard_drive 486.85 MB build Engine v22
130162 Dec 4, 2025
Changes on 2025-12-04
folder 274 files hard_drive 486.85 MB build Engine v22