Bomb Survival
Survive as bombs dig deeper and deeper craters into the ground, score is determined by time alive and the depth reached.
favorite12favorites
thumb_up14upvotes
thumb_down8downvotes
hard_drive
33 MB
folder
126 files
build
Engine v28
About This Package
NOTE: This is still a WIP, please leave feedback and bug reports in the forum thread.
Inspired by Little Big Planet's bomb survival game modes - survive as bombs rain from the sky creating deeper and deeper craters, revealing passage ways, and secrets. Score is determined by time survived + depth reached.
Features singleplayer, multiplayer lobbies, and a map editor to make your own maps to play and share!
Bomb Types:
- Normal explosive
- Bouncing
- Submunition
- Big Explosive
- Bunker Buster
- Airvurst
- Incendiary
- Thermobaric
- Poison Gas
Inspired by Little Big Planet's bomb survival game modes - survive as bombs rain from the sky creating deeper and deeper craters, revealing passage ways, and secrets. Score is determined by time survived + depth reached.
Features singleplayer, multiplayer lobbies, and a map editor to make your own maps to play and share!
Bomb Types:
- Normal explosive
- Bouncing
- Submunition
- Big Explosive
- Bunker Buster
- Airvurst
- Incendiary
- Thermobaric
- Poison Gas
Loading Screen
190
Total Users
247
Total Sessions
20.2 hours
Total Playtime
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
5
2m - 4m
3
8m - 16m
1
16m - 32m
1
2.1h - 4.3h
2
4.3h - 8.5h
1
17.1h - 34.1h
5
Package ID:
silverbacksw.bomb_survival
Created:
2026-06-13 15:57 UTC
Updated:
2026-07-12 18:41 UTC
Type:
game
Public:
Yes
Version:
309351
files:
126
Size:
33.3 MB
Engine Version:
28
Asset Version ID:
309351
Version Created:
2026-07-12 18:41 UTC
Hash:
1783881707
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Yes
Max Players:
8
Min Players:
1
Tick Rate:
50
Game Network Type:
Multiplayer
Map Select:
Unrestricted
Map List:
facepunch.flatgrass
Rank Type:
None
Per Map Ranking:
false
Leaderboard Type:
None
Cs Proj Name:
Startup Scene:
scenes/main.scene
Resources:
maps/*.json
ui/map_thumbnails/*.png
Game Settings:
Code Package References:
play test bug fixes
Jun 13, 2026
Fixed
- Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
- Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
- Removed the conflicting hidden menu-key restart shortcut.
- Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
- Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
- Removed the conflicting hidden menu-key restart shortcut.