CircleRoyale
Gamean agar.io-style multiplayer .io game built in s&box (Facepunch's C# engine), where players control a neon glowi
Circleroyale is an agar.io-style multiplayer .io game built in s&box (Facepunch's C# engine), where players control a neon glowing cell that eats food and smaller players to grow, splits into multiple bodies with mouse-aimed splitting and mass-ejection, faces bots with advanced AI (split-hunting, team feeding, regrouping), and offers free-for-all or 2/3/4-player team battle modes with Steam lobby hosting, a room browser UI, disconnect auto-reconnect, and host-authoritative networking with owner-side movement simulation.
66
Total Users
190
Total Sessions
23.9 hours
Total Playtime
Global Statistics
18.2K
cr_match_mass
165.5K
cr_xp
Positive
Negative
How this works: This chart tracks all anonymous thumbs up/down votes, not just the written reviews below. Playtime is permanently recorded at the exact moment the user casts their vote. Data is exactly as returned by the Facepunch API.
1m - 2m
2
16m - 32m
2
32m - 1.1h
1
2.1h - 4.3h
1
0 recorded entries
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Package ID:
slfy.circleroyale
Created:
2026-09-07 12:46 UTC
Updated:
2026-09-12 12:56 UTC
Type:
game
Public:
Yes
Version:
380090
files:
117
Size:
16.2 MB
Engine Version:
29
Asset Version ID:
380090
Version Created:
2026-09-12 12:56 UTC
Hash:
1792749992
Manifest: Open manifest
Multiplayer:
Yes
Versus:
Yes
Co-op:
Yes
settings Engine & Multiplayer Configuration
Player Count:
1 - 24 Players
Tick Rate:
50 Hz
Network Type:
Multiplayer
Launch Mode:
Normal
Startup Scene:
scenes/minimal.scene
380090
Sep 12, 2026
Changes on 2026-09-12
380018
Sep 12, 2026
Changes on 2026-09-12
379418
Sep 10, 2026
Changes on 2026-09-10
379375
Sep 10, 2026
Changes on 2026-09-10
379362
Sep 10, 2026
Changes on 2026-09-10
379350
Sep 10, 2026
Changes on 2026-09-10
379325
Sep 10, 2026
Changes on 2026-09-10
379323
Sep 10, 2026
Changes on 2026-09-10
369044
Sep 9, 2026
Changes on 2026-09-09
369038
Sep 9, 2026
Changes on 2026-09-09
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