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Simple S&box editor tool that lets you quickly select all child objects from the current hierarchy selection.
different way to add objects in scene
colour code and text formatting in scene hierarchy
Command palette for searching assets, scene objects, code, evaluating math, and converting colors.
A raycast system that lets the player interact with tagged objects, with cooldown control and enter/exit/interact events...
A component that allows the player to raycast, grab, hold, smoothly move, and rotate tagged physics objects
Just a regular list based object pool.
Snap your selected object to vertex!
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.