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Wire a coding agent into the live editor — drive the scene, query the API, write C#, all over a localhost MCP server.
How to show a networked variable in your UI, like a score or a timer.
A quick-guide on creating your first entity for our Sandbox game.
A.K.A. "Why doesn't my panel update?"
ok, let's go make
An Open-Source "Subway Map" for all things S&Box
An introduction to the built-in node editor framework.
A guide for porting Custom models & S1 models into S&box as custom player models!
A comprehensive beginners resource collection helping you getting started with game development in s&box.
How to create a First Person game
Step-by-step guide on how to port maps from any Source engine game
A quick how-to for people already familiar with the basics of creating cosmetics.
This guide explains how to create a map project that targets a specific game.
just some useful links and guides
This guide explains how to publish your map so it can be shared, downloaded, and played.
Build your first playable room in s&box using the Mapping tools.
How to make a basic door.
A beginners guide to creating your first project in the s&box editor