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Wire a coding agent into the live editor — drive the scene, query the API, write C#, all over a localhost MCP server.
This guide explains how to publish your map so it can be shared, downloaded, and played.
This guide explains how to create a map project that targets a specific game.
Step-by-step guide on how to port maps from any Source engine game
An Open-Source "Subway Map" for all things S&Box
just some useful links and guides
Build your first playable room in s&box using the Mapping tools.
How to make a basic door.
It's time for everyone to show off your clothing
A.K.A. "Why doesn't my panel update?"
How to set up your IDE so Intellisense/lookups work