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An introduction to the built-in node editor framework.
How to set up your IDE so Intellisense/lookups work
A quick-guide on creating your first entity for our Sandbox game.
A brief insight on how to make use of s&box's stats service.
Wire a coding agent into the live editor — drive the scene, query the API, write C#, all over a localhost MCP server.
How to leverage storing information in stats to make a ghost replay system powered by Movie Maker.
just some useful links and guides
A comprehensive beginners resource collection helping you getting started with game development in s&box.
Import a 3D model and make your first .vmdl using ModelDoc
Learn how to setup your own dediacted servers - no subscriptions needed