Zombie Tower Defense 2

Game

A single/multiplayer Tower Defense game with progression

tobidev5 updated 12d ago 60 MB engine 29
thumb_up 32 open_in_new View on sbox.game

Zombie Tower Defense 2!

This is a single or multiplayer tower defense game. Players have to defend their base by placing towers and finding the correct balance between economy, damage and other investments. New towers can be unlocked by completing quests or just playing the game and make it easier to defeat harder difficulties. Game can be played single or mulitplayer, although it is more fun with other players

 

How to Play:

  • Join an easy lobby
  • Place and upgrade towers and earn money by defeating enemies and completing waves
  • Defeat bosses and complete quests to earn XP
  • After completing enough games and leveling up, more towers will be unlocked and you can play harder difficulties
  • Try out combinations of towers like the shotgunner and the police officer to stun enemies and then deal a lot of damage or use the commander to buff all nearby towers

Towers:

  • Civilian: simple cheap starting tower. Does moderate Damage and has Invisbility detection at higher levels.
  • Gangster: starting tower that does only little damage at the beginning but can do high damage with the machine gun at higher levels
  • Hunter:  A cheap sniper tower. Has a high range and does high damage but has a really long reload time. Weak against hordes of low hp enemies! Can detect invisible zombies
  • Farm:  tower that generates money over time. Essential for building and upgrading late game towers, but can lead to a higher risk of early defeat.
  • Shotgunner:  can do a lot of damage, but has a very short range. Good placement is essential for using this tower 
  • Grenadier: area of effect tower. Hits multiple enemies with one shot but is less effective against bosses or enemies with a lot of health.
  • Bounty Hunter: tower with high range but only moderate damage. Can be very effective against bosses, as it deals up to 5x as much damage to them
  • Commander:  Expensive support tower. Buffs the attack damage of towers around him and can also reduce costs at the highest levels. Is really powerful if placed correctly
  • Police Officer:  Tower with a cheap melee attack at a short range with invisible detection. The stun atacks at levels 4 and 5 are weak on their own but powerful combined with other high damage, well placed towers like the shotgunner.
  • Chemist:  Aoe tower that does splash damage against multiple enemies. Impact damage is weak but poisons the enemies, which does a percentage of their max health as damage over time. Poison is NOT stackable. 
  • Radar: Support tower that gives nearby other tower invisibility detection and increased range
  • Missile Silo: Strong tower that slowly shoots really powerful AOE missiles. Sends nukes at the last level that deal enormous damage but are very rare
Join the official discord server :
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137
Total Users
280
Total Sessions
7.6 days
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Package ID: tobidev5.zombie-tower-defense-2
Created: 2026-08-05 14:30 UTC
Updated: 2026-09-09 17:38 UTC
Type: game
Public: Yes
Version: 369060
files: 1,076
Size: 60.5 MB
Engine Version: 29
Asset Version ID: 369060
Version Created: 2026-09-09 17:38 UTC
Hash: 1788975542
Manifest: Open manifest
Error Rate: 33.33%
Multiplayer: Yes
Versus: Unknown
Co-op: Yes

settings Engine & Multiplayer Configuration

Player Count: 1 - 16 Players
Tick Rate: 50 Hz
Network Type: Multiplayer
Launch Mode: DedicatedServerOnly
Startup Scene: scenes/game.scene
Map Select: Unrestricted

more_horiz Additional Properties

Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"ReplacementDirectives":{".Server.cs":"SERVER"},"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]}
new_releases Latest Update Sep 9, 2026
2.2.7
Bugfixes Sep 9, 2026
Added
  • New quest for joining the games discord
Fixed
  • Blurry icons after the new update
  • Blurry text after the new update
  • Weird ui placement on high resolution
Performance Update Aug 20, 2026
Improved
  • Greatly Reduced draw calls for better GPU frame time
  • Reduced game size from 90MB to ~60MB
  • Using less async for better performance
  • Less frame stutters from GC-Collection
Fixed
  • Stun resistance shows in the enemy properties
  • Properly show player avatar clothing
  • Fixed a but where Endless bosses didn't scale based on the player count
Removed
  • Medic in Endless mode
Known Issues
  • Some towers may look slightly different
Content Update Aug 17, 2026
Added
  • New Hunter starting tower that behaves like a sniper
  • New powerful Missile Silo tower
  • New Radar tower
  • Remade the grasslands map
  • Remade the desert map
  • Remade the graveyard map
  • Icons to quickly see the tower types in hotbar and tower selection
  • 2x xp on weekends
  • Showing a short update screen
Improved
  • Hitmarkers when damaging enemies
  • Sniper towers have specific areas where they can be placed
  • Improved look of the tower range
  • Enemies don't only walk in the middle of the path anymore
  • Endless balancing for waves 100+
  • Arrows to show in which direction enemies move
Fixed
  • Weird endingscreen layout
  • Aoe projectile not showing directly after the tower is placed
Removed
  • Old maps
Small Update Aug 11, 2026
Added
  • Achievments for endless mode
  • Quests for endless mode
  • Achievment overview
  • Custom name tag effects and titles to unluck
Improved
  • More castle health on easy!
  • Ending screen
Fixed
  • Fixed getting endless achievments on normal
info Live API Passthrough & Removal Notice

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