Pixel Shader Entity

Addon

A Hammer entity that controls how pixelated the screen is (per map)

trende updated 3y ago 0 MB engine 10
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Pixel Shader Entity

About Pixel Shader Entity

A package description - coming soon from trende2001!

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Package ID: trend.pixelscreen
Created: 2023-04-13 07:03 UTC
Updated: 2023-06-21 15:12 UTC
Type: addon
Public: Yes
Version: 19262
files: 8
Size: 0.1 MB
Engine Version: 10
Asset Version ID: 19262
Version Created: 2023-06-21 15:12 UTC
Hash: 2546662296979257612
Manifest: Open manifest

more_horiz Additional Properties

Primary Asset:
Physics Mins: -1,-1,-1
Physics Maxs: 1,1,1
Render Mins: -1,-1,-1
Render Maxs: -1,-1,-1
Compiler: {"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","References":[]}
Summary: A Hammer entity that controls how pixelated the screen is (per map)
Description:
Public: true
Replace Tags:
new_releases Latest Update Jun 21, 2023
Changes on 2023-06-21
19262 Jun 21, 2023
Changes on 2023-06-21
18133 Jun 6, 2023
Add resolution presets
17258 May 7, 2023
Fixed UI not being bypassed
16855 Apr 21, 2023
Changes on 4/21/2023
16825 Apr 20, 2023
Changes on 4/20/2023
16824 Apr 20, 2023
Changes on 4/20/2023
16632 Apr 15, 2023
Don't do pixel pass on UI
16597 Apr 14, 2023
Whoops forgot to include the assets
16592 Apr 14, 2023
Re-re-upload
16566 Apr 13, 2023
Re-upload
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